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// Cursor.cs
// (c) 2013 Brett Ernst, Jameson Ernst, Robert Marsters, Gabriel Isenberg https://github.com/gisenberg/tabletop.io.gui
// Licensed under the terms of the MIT license.
using UnityEngine;
namespace Tabletop.io.Gui {
public class Cursor {
public string Sprite { get; private set; }
public Vector2 Offset { get; private set; }
public Cursor (string sprite, Vector2 offset) {
this.Sprite = sprite;
this.Offset = offset;
}
}
public enum CursorPriority {
Override = 0,
Context = 1,
Default = 2
}
}