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.github Update docs to reflect new location of log on mac May 10, 2018
common Bump version to 1.0.3 Aug 17, 2018
docs Update readme.md Jul 27, 2018
lib Don't need this dll anymore May 15, 2018
octorun Update octorun zips and version Jul 30, 2018
script @ 0c618ca Fix authentication, again Jul 30, 2018
src Merge branch 'master' into fixes/gitattributes Aug 13, 2018
submodules Bump packaging submodule to pick up small fix Jul 30, 2018
unity Removing files as they are duplicates Aug 2, 2018
.editorconfig Add options discussed in #248 Apr 14, 2018
.gitattributes Finish mac support Aug 25, 2017
.gitignore Package octorun and add script to automate creating these zips Jul 30, 2018
.gitmodules Package octorun and add script to automate creating these zips Jul 30, 2018
CODE_OF_CONDUCT.md Update email address May 2, 2017
CONTRIBUTING.md Add information on how to build to the contributing doc Jul 3, 2017
GitHub.Unity.sln Add latest version feed capabilities May 7, 2018
GitHub.Unity.sln.DotSettings Updating resharper settings to 2018.1.3 Aug 1, 2018
GitHub.Unity.v3.ncrunchsolution Consolidate custom build targets into separate files Jul 3, 2017
LICENSE Update license year Dec 31, 2017
README.md Update the build docs and move the quick guide to its own file Jul 27, 2018
appveyor.yml Fix appveyor test runs some more May 7, 2018
build.cmd Move extension installation location to Assets/Plugins/GitHub Sep 1, 2017
build.sh Use lfs from a custom git path if it's there, install if it's missing May 9, 2018
create-octorun-zip.sh Package octorun and add script to automate creating these zips Jul 30, 2018
credits.txt Case insensitive filesystems are highly annoying May 18, 2018
eula.txt Case insensitive filesystems are highly annoying May 18, 2018
generate-package.sh Fix package generation script May 23, 2018
nuget.config Fix threading library pinvoke of doom Aug 7, 2017
package.cmd Removing Octorun C# Mar 8, 2018
package.sh Removing Octorun C# Mar 8, 2018
run-test-webserver.sh Make the new scripts work on mac May 15, 2018
test.cmd Fixing the variable in test.cmd Nov 7, 2017
test.sh Make the new scripts work on mac May 15, 2018


GitHub for Unity

The GitHub for Unity extension brings Git and GitHub into Unity, integrating source control into your work with friendly and accessible tools and workflows.

You can reach the team right here by opening a new issue, or by joining one of the chats below. You can also email us at unity@github.com, or tweet at @GitHubUnity

Build Status

Join the chat at https://discord.gg/5zH8hVx


Please refer to the list of known issues, and make sure you have backups of your work before trying it out.

From version 0.19 onwards, the location of the plugin has moved to Assets/Plugins/GitHub. If you have version 0.18 or lower, you need to delete the Assets/Editor/GitHub folder before you install newer versions. You should exit Unity and delete the folder from Explorer/Finder, as Unity will not unload native libraries while it's running. Also, remember to update your .gitignore file.

Building and Contributing

Please read the How to Build document for information on how to build GitHub for Unity.

The CONTRIBUTING.md document will help you get setup and familiar with the source. The documentation folder also contains more resources relevant to the project.

If you're looking for something to work on, check out the up-for-grabs label.

How to use

The quick guide to GitHub for Unity

More in-depth information

More Resources

See unity.github.com for more product-oriented information about GitHub for Unity.



The MIT license grant is not for GitHub's trademarks, which include the logo designs. GitHub reserves all trademark and copyright rights in and to all GitHub trademarks. GitHub's logos include, for instance, the stylized Invertocat designs that include "logo" in the file title in the following folder: IconsAndLogos.

Copyright 2015 - 2018 GitHub, Inc.