No platform requirements? #21

AMetnik opened this Issue Oct 26, 2012 · 3 comments


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ei. I can make a HTML5 app on android, which uses specific things from the android OS ?


The rules state:

All entries must be web-based, i.e. playable in a browser.

I would interpret "a browser" as "a desktop browser".


Right, but that's still ambiguous. If I make a game using, e.g. Chrome's NaCl, does that count as web-based, even though it'll only run in Chrome? And, on the other side, does my game have to be compatible with older browsers like Internet Explorer 8, for example?

I think a platform compatibility list (i.e. "you must test your game with the following browsers") would be helpful.

GitHub member

Ideally, it'll should compatible with one or more of latest stable browsers like Chrome, Firefox, Safari, Internet Explorer. If it's only playable in one, just make a note of it in your repository README files. Chrome's NaCl is fine too.

Lee 🍻

@conzett conzett referenced this issue in conzett/game-off-2012 Nov 29, 2012
@conzett conzett Adjust song speed
Closes #21, prvent pause menu from being activated when game is over.
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