I was thinking about building a multi-player game, but that would require some server-side technologies for communicating between players. Is this allowed?
Server-side technologies are OK. If you have to create a separate repository for server-side stuff, please just be sure to make a note of it somewhere in your README file.
Thanks and good luck!
Yeah, the objective is to allow anyone to be able to play the game. No one wants to have to juggle making things compile or troubleshoot things to test out a game. :)
So providing source code for server and a running instance would be fine?