Does "web-based i.e. playable in a browser" mean no server-side tech? #4

andrewhavens opened this Issue Oct 25, 2012 · 3 comments


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I was thinking about building a multi-player game, but that would require some server-side technologies for communicating between players. Is this allowed?


Server-side technologies are OK. If you have to create a separate repository for server-side stuff, please just be sure to make a note of it somewhere in your README file.

Thanks and good luck!

Lee 🍻


Yeah, the objective is to allow anyone to be able to play the game. No one wants to have to juggle making things compile or troubleshoot things to test out a game. :)


So providing source code for server and a running instance would be fine?

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