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Unreachable break in switch #931

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smokku opened this issue Oct 20, 2016 · 3 comments · Fixed by #966
Closed

Unreachable break in switch #931

smokku opened this issue Oct 20, 2016 · 3 comments · Fixed by #966
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@smokku
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smokku commented Oct 20, 2016

The following snippets generate unreachable code (break;) in switch:
JS linter running on compiled code is complaining on these.

foo = switch bar
| \a =>
  if baz then 1 else 2
| \b => 3
var foo;
foo = (function(){
  switch (bar) {
  case 'a':
    if (baz) {
      return 1;
    } else {
      return 2;
    }
    break;    // <-- HERE
  case 'b':
    return 3;
  }
}());
foo = switch bar
| \a =>
  switch baz
  | \1 => 1
  | \2 => 2
| \b => 3
var foo;
foo = (function(){
  switch (bar) {
  case 'a':
    switch (baz) {
    case '1':
      return 1;
    case '2':
      return 2;
    }
    break;    // <-- HERE
  case 'b':
    return 3;
  }
}());
@determin1st
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Well, it's more like a style problem, not the code. It only affects the size of bytes transmitted and not the speed of processing resulting JS. LiveScript, i believe, is a "filter" which produces nice JS code already with no need in additional lint.

@smokku
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smokku commented Nov 17, 2016

My point is that this produced code could be nicer.

And you would be surprised how many programming errors can eslint catch on LiveScript generated code. I sure was.
With this generated code I cannot enable the rule catching unreachable code written by my programmers, because lsc itself is generating unreachable code.

@rhendric
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rhendric commented Apr 4, 2017

Isn't your linter wrong about the second example? If baz takes a value other than '1' or '2', the break is reached, right?

@rhendric rhendric self-assigned this May 4, 2017
rhendric added a commit to rhendric/LiveScript that referenced this issue May 15, 2017
rhendric added a commit that referenced this issue May 22, 2017
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3 participants