Skip to content


Subversion checkout URL

You can clone with
Download ZIP


Window mode switching #43

elmindreda opened this Issue · 8 comments

5 participants


No description provided.


Just to confirm, does this mean changing back and forth between windowed/fullscreen while keeping the OpenGL context intact? Thanks!


Yes, exactly so.


That would be fantastic


This is being worked on in the setwindowmonitor branch.

@elmindreda elmindreda was assigned

In case you need a sample for OS X, this is what I did in order to toggle fullscreen on Mac without losing the GL context:

@elmindreda elmindreda referenced this issue from a commit in PixarAnimationStudios/OpenSubdiv
@manuelk manuelk fixes a problem on Linux where apparently there is no "primary" monit…
…or returned (NULL)

fixes #113
@elmindreda elmindreda modified the milestone: 3.2, 3.1
@arampl arampl referenced this issue

Tool windows #293

@elmindreda elmindreda added the Wayland label

Is there an ETA on this? It's an important feature for us.


@theagentd I'm sorry, I can't give an ETA, but I will help if I can. What is the time frame of your need? I'm about to release 3.1.2 and this is one of the first things I will tackle after that.


It's not extremely urgent, but within one or two months would be great so we can bug-test and integrate the functionality into our engine and menu system. We're working on some big rewrites/library switched right now. We'd really like the ability to switch between true fullscreen, borderless windows and normal windows without having to recreate or share the context.

@elmindreda elmindreda added the Mir label
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Something went wrong with that request. Please try again.