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v0.6

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@glhrmfrts glhrmfrts released this 20 Nov 02:30
· 20 commits to master since this release
  • Remember whether sections of the UI were open or not.
  • Add option to compile the map on launch, instead of using the 'watch map file' option.
  • Add option to save current tools options as new preset.
  • Better logging for better error diagnostics.
  • Bugfix: Check worldspawn and brush entities' light related fields when doing map diff.
  • Bugfix: Don't compile if the 'Work Dir' is the same as the map source directory.