v0.6
- Remember whether sections of the UI were open or not.
- Add option to compile the map on launch, instead of using the 'watch map file' option.
- Add option to save current tools options as new preset.
- Better logging for better error diagnostics.
- Bugfix: Check worldspawn and brush entities' light related fields when doing map diff.
- Bugfix: Don't compile if the 'Work Dir' is the same as the map source directory.