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Xenosfb - Framebuffer Device Driver for Xbox 360 Xenos graphics chipset This X.org device driver supports the Xenos graphics chipset as it is built into the Microsoft Xbox 360 gaming console. It is based on the X.org fbdev generic framebuffer device driver. Thus, it relies on the fbdevhw driver as well as a working frambuffer device within /dev. This driver is in a very early stage and does only support graphics access through the framebuffer kernel device. No 2D or 3D acceleration is supported and changing resolution at runtime does not work. Currently the screen resolution is inherited from the settings in the Xbox 360 Dashboard. Please note that all hardware information that was used to develop this driver has been gained solely by reverse engineering and trial and error. No official documentation or SDK has been used. To build the driver follow the usual series of commands: ./configure make make install Once installed, you can make your X.org server aware of the driver by adding the following section to your xorg.conf: Section "Device" Identifier "My Xbox 360 Video Card" # Or any other name that you will # refer to ftom the "Screen" Section Driver "xenosfb" EndSection Please visit our project website at http://www.free60.org for more information about Linux and other alternate operating systems on the Xbox 360. March 2007, Felix Domke <firstname.lastname@example.org> Axel Auweter <email@example.com> Disclaimer: Microsoft, Xbox and Xbox 360 are registered trademarks by Microsoft Corp. No affiliation between the Free60 Project and Microsoft Corp. exists or is implied. All other trademarks and copyrights are property of their respective owners.