The STM32F3-Discovery USB example, modified for compilation with GCC. This implements a USB Joystick using the accelerometers
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glikely usb_prop: Eliminate unnecessary lines
Cleanup usb_prop by eliminated unnecessary lines and using explicit
structure initializers. Also removes a few unnecessary functions and
makes it easier to see how things are initialized.

Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
Latest commit e015f08 Sep 30, 2017

README.md

#STM32F3-Discovery Arcade control interface

An arcade controls interface board implementing a multireport USB HID device with 4 Joysticks connected by GPIO to an STM32F3 Discovery board.

This application is forked from the cjheath's stm32f3-discovery-usb-example-project, which in turn is derived from the template application for the STM32F30x ARM microcontrollers that compiles with GNU tools.

The template serves as a quick-start for those who do not wish to use an IDE, but rather develop in a text editor of choice and build from the command line. It is derived from mblythe's version, which also credits other sources.

Installing

Before building, you should install the GNU compiler tools. I'm using the ARM-supported Launchpad gcc-arm-embedded toolchain, installed in /usr/local/arm.

The package expects a patched and compiled version of the STM32F3 standard peripherals and drivers library to be in an adjacent directory. Download the ZIP file, unzip it to the parent directory above this one, and change into the new STM32F3-Discovery_FW_V1.1.0 directory and say:

patch -p1 < ../stm32f3-discovery-usb-example/STM32F3-Discovery_FW_V1.1.0-gcc.patch

This should cleanly apply the patch to a number of files. Then say:

make install

This should create an inst directory (under the top-level ST firmware directory) containing two compiled code libraries and copies of all header files required to build applications.

Now change back to this application template directory and build the application by saying:

make

You should see five new files whose names start with main. These are your executables and program listings and symbol maps.

##Source code The src directory contains the source-code files for this application template.

system_stm32f30x.c can be re-generated using an Excel (.XLS) file developed by ST. This sets up the system clock values for the project. The file included in this repository is taken from the STM32F3-Discovery firmware package. It is copied from the directory: Libraries/CMSIS/Device/ST/STM32F30x/Source/Templates/

##Programming and debugging code on the board

First, make sure you have OpenOCD installed and in your path. Then connect your board, and load the application by saying:

make program

This task relies on the OpenOCD script provided in the extra directory.

To load the program and debug it using GDB in TUI mode, simply say

make debug

This relies on a gdb script which is also in the extra directory. See this blog post for info about how it works.

##Installing OpenOCD

Assuming you have your ARM gcc tools installed in /usr/local/arm, you probably want to install OpenOCD there too. Change these instructions and the Makefile if you want it elsewhere. After you have cloned the OpenOCD repository, use these commands to compile and install it (it must be configured with stlink support enabled):

./bootstrap
./configure --prefix=/usr/local/arm --enable-maintainer-mode --enable-stlink
make 
sudo make install

If there is an error finding the .cfg file, please double-check the OPENOCD_BOARD_DIR constant in the Makefile.

###UDEV Rule for the Discovery Board

If you are not able to communicate with the STM32F3-Discovery board without root privileges you should add a udev rule for this hardware by following these steps from the stlink repo readme file.