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| use std::ptr; | |
| use std::fmt; | |
| use std::error::Error; | |
| use pixel_buffer::PixelBuffer; | |
| use texture::ClientFormat; | |
| use texture::PixelValue; | |
| use image_format::{TextureFormatRequest, TextureFormat}; | |
| use fbo; | |
| use fbo::FramebuffersContainer; | |
| use buffer::BufferAny; | |
| use BufferExt; | |
| use Rect; | |
| use context::CommandContext; | |
| use gl; | |
| use version::Version; | |
| use version::Api; | |
| /// A source for reading pixels. | |
| pub enum Source<'a> { | |
| /// A regular framebuffer attachment. | |
| Attachment(&'a fbo::RegularAttachment<'a>), | |
| // TODO: use a Rust enum | |
| DefaultFramebuffer(gl::types::GLenum), | |
| } | |
| impl<'a> From<&'a fbo::RegularAttachment<'a>> for Source<'a> { | |
| #[inline] | |
| fn from(a: &'a fbo::RegularAttachment<'a>) -> Source<'a> { | |
| Source::Attachment(a) | |
| } | |
| } | |
| /// A destination for reading pixels. | |
| pub enum Destination<'a, P> where P: PixelValue { | |
| Memory(&'a mut Vec<P>), | |
| PixelBuffer(&'a PixelBuffer<P>), | |
| // TODO: texture with glCopyTexSubImage2D | |
| } | |
| impl<'a, P> From<&'a mut Vec<P>> for Destination<'a, P> where P: PixelValue { | |
| #[inline] | |
| fn from(mem: &'a mut Vec<P>) -> Destination<'a, P> { | |
| Destination::Memory(mem) | |
| } | |
| } | |
| impl<'a, P> From<&'a PixelBuffer<P>> for Destination<'a, P> where P: PixelValue { | |
| #[inline] | |
| fn from(pb: &'a PixelBuffer<P>) -> Destination<'a, P> { | |
| Destination::PixelBuffer(pb) | |
| } | |
| } | |
| /// Error that can happen while reading. | |
| #[derive(Debug)] | |
| pub enum ReadError { | |
| /// The implementation doesn't support converting to the requested output format. | |
| /// | |
| /// OpenGL supports every possible format, but OpenGL ES only supports `(u8, u8, u8, u8)` and | |
| /// an implementation-defined format. | |
| OutputFormatNotSupported, | |
| /// The implementation doesn't support reading a depth, depth-stencil or stencil attachment. | |
| /// | |
| /// OpenGL ES only supports reading from color buffers by default. There are extensions that | |
| /// allow reading other types of attachments. | |
| AttachmentTypeNotSupported, | |
| /// Clamping the values is not supported by the implementation. | |
| ClampingNotSupported, | |
| // TODO: context lost | |
| } | |
| impl fmt::Display for ReadError { | |
| fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result { | |
| write!(fmt, "{}", self.description()) | |
| } | |
| } | |
| impl Error for ReadError { | |
| fn description(&self) -> &str { | |
| use self::ReadError::*; | |
| match *self { | |
| OutputFormatNotSupported => | |
| "The implementation doesn't support converting to the requested output format", | |
| AttachmentTypeNotSupported => | |
| "The implementation doesn't support reading a depth, depth-stencil or stencil attachment", | |
| ClampingNotSupported => | |
| "Clamping the values is not supported by the implementation", | |
| } | |
| } | |
| } | |
| /// Reads pixels from the source into the destination. | |
| /// | |
| /// Panics if the destination is not large enough. | |
| /// | |
| /// The `(u8, u8, u8, u8)` format is guaranteed to be supported. | |
| // TODO: differentiate between GL_* and GL_*_INTEGER | |
| #[inline] | |
| pub fn read<'a, S, D, T>(mut ctxt: &mut CommandContext, source: S, rect: &Rect, dest: D, | |
| clamp: bool) -> Result<(), ReadError> | |
| where S: Into<Source<'a>>, D: Into<Destination<'a, T>>, | |
| T: PixelValue | |
| { | |
| let source = source.into(); | |
| let dest = dest.into(); | |
| let output_pixel_format = <T as PixelValue>::get_format(); | |
| let pixels_to_read = rect.width * rect.height; | |
| // checking that the output format is supported | |
| // OpenGL supported everything, while OpenGL ES only supports U8U8U8U8 plus an additional | |
| // implementation-defined format | |
| if ctxt.version >= &Version(Api::GlEs, 2, 0) && output_pixel_format != ClientFormat::U8U8U8U8 { | |
| // TODO: GLES is guaranteed to support GL_RGBA and an implementation-defined format | |
| // queried with GL_IMPLEMENTATION_COLOR_READ_FORMAT. We only handle GL_RGBA. | |
| return Err(ReadError::OutputFormatNotSupported); | |
| } | |
| // handling clamping | |
| if ctxt.version >= &Version(Api::Gl, 3, 0) { | |
| unsafe { | |
| if clamp && ctxt.state.clamp_color != gl::TRUE as gl::types::GLenum { | |
| ctxt.gl.ClampColor(gl::CLAMP_READ_COLOR, gl::TRUE as gl::types::GLenum); | |
| ctxt.state.clamp_color = gl::TRUE as gl::types::GLenum; | |
| } else if !clamp && ctxt.state.clamp_color != gl::FALSE as gl::types::GLenum { | |
| ctxt.gl.ClampColor(gl::CLAMP_READ_COLOR, gl::FALSE as gl::types::GLenum); | |
| ctxt.state.clamp_color = gl::FALSE as gl::types::GLenum; | |
| } | |
| } | |
| } else { | |
| if clamp { | |
| return Err(ReadError::ClampingNotSupported); | |
| } | |
| } | |
| // TODO: check dimensions? | |
| // binding framebuffer | |
| match source { | |
| Source::Attachment(attachment) => { | |
| unsafe { FramebuffersContainer::bind_framebuffer_for_reading(&mut ctxt, attachment) }; | |
| }, | |
| Source::DefaultFramebuffer(read_buffer) => { | |
| FramebuffersContainer::bind_default_framebuffer_for_reading(&mut ctxt, read_buffer); | |
| }, | |
| }; | |
| // determining what kind of data we are reading | |
| enum ReadSourceType { Color, Depth, Stencil, DepthStencil } | |
| let (integer, read_src_type) = match source { | |
| Source::Attachment(attachment) => { | |
| match attachment { | |
| &fbo::RegularAttachment::Texture(ref tex) => { | |
| let integer = match tex.get_texture().get_requested_format() { | |
| TextureFormatRequest::Specific(TextureFormat::UncompressedIntegral(_)) => true, | |
| TextureFormatRequest::Specific(TextureFormat::UncompressedUnsigned(_)) => true, | |
| TextureFormatRequest::AnyIntegral => true, | |
| TextureFormatRequest::AnyUnsigned => true, | |
| _ => false, | |
| }; | |
| (integer, ReadSourceType::Color) // FIXME: wrong | |
| }, | |
| &fbo::RegularAttachment::RenderBuffer(ref rb) => { | |
| (false, ReadSourceType::Color) // FIXME: wrong | |
| }, | |
| } | |
| }, | |
| Source::DefaultFramebuffer(read_buffer) => { | |
| (false, ReadSourceType::Color) // FIXME: wrong | |
| }, | |
| }; | |
| // OpenGL ES doesn't support reading from depth, stencil or depth-stencil attachments by default | |
| if ctxt.version >= &Version(Api::GlEs, 2, 0) { | |
| match read_src_type { | |
| ReadSourceType::Color => (), | |
| ReadSourceType::Depth => if !ctxt.extensions.gl_nv_read_depth { | |
| return Err(ReadError::AttachmentTypeNotSupported); | |
| }, | |
| ReadSourceType::DepthStencil => if !ctxt.extensions.gl_nv_read_depth_stencil { | |
| return Err(ReadError::AttachmentTypeNotSupported); | |
| }, | |
| ReadSourceType::Stencil => if !ctxt.extensions.gl_nv_read_stencil { | |
| return Err(ReadError::AttachmentTypeNotSupported); | |
| }, | |
| } | |
| } | |
| // obtaining the client format and client type to be passed to `glReadPixels` | |
| let (format, gltype) = match read_src_type { | |
| ReadSourceType::Color => { | |
| client_format_to_gl_enum(&output_pixel_format, integer) | |
| }, | |
| ReadSourceType::Depth => { | |
| unimplemented!() // TODO: | |
| // TODO: NV_depth_buffer_float2 | |
| //(gl::DEPTH_COMPONENT, ) | |
| }, | |
| ReadSourceType::DepthStencil => unimplemented!(), // FIXME: only 24_8 is possible and there's no client format in the enum that corresponds to 24_8 | |
| ReadSourceType::Stencil => { | |
| unimplemented!() // TODO: | |
| //(gl::STENCIL_INDEX, ) | |
| }, | |
| }; | |
| // reading | |
| unsafe { | |
| match dest { | |
| Destination::Memory(dest) => { | |
| let mut buf = Vec::with_capacity(pixels_to_read as usize); | |
| BufferAny::unbind_pixel_pack(ctxt); | |
| // adjusting data alignement | |
| let ptr = buf.as_mut_ptr() as *mut D; | |
| let ptr = ptr as usize; | |
| if (ptr % 8) == 0 { | |
| } else if (ptr % 4) == 0 && ctxt.state.pixel_store_pack_alignment != 4 { | |
| ctxt.state.pixel_store_pack_alignment = 4; | |
| ctxt.gl.PixelStorei(gl::PACK_ALIGNMENT, 4); | |
| } else if (ptr % 2) == 0 && ctxt.state.pixel_store_pack_alignment > 2 { | |
| ctxt.state.pixel_store_pack_alignment = 2; | |
| ctxt.gl.PixelStorei(gl::PACK_ALIGNMENT, 2); | |
| } else if ctxt.state.pixel_store_pack_alignment != 1 { | |
| ctxt.state.pixel_store_pack_alignment = 1; | |
| ctxt.gl.PixelStorei(gl::PACK_ALIGNMENT, 1); | |
| } | |
| ctxt.gl.ReadPixels(rect.left as gl::types::GLint, rect.bottom as gl::types::GLint, | |
| rect.width as gl::types::GLsizei, | |
| rect.height as gl::types::GLsizei, format, gltype, | |
| buf.as_mut_ptr() as *mut _); | |
| buf.set_len(pixels_to_read as usize); | |
| *dest = buf; | |
| }, | |
| Destination::PixelBuffer(pixel_buffer) => { | |
| assert!(pixel_buffer.len() >= pixels_to_read as usize); | |
| pixel_buffer.prepare_and_bind_for_pixel_pack(&mut ctxt); | |
| ctxt.gl.ReadPixels(rect.left as gl::types::GLint, rect.bottom as gl::types::GLint, | |
| rect.width as gl::types::GLsizei, | |
| rect.height as gl::types::GLsizei, format, gltype, | |
| ptr::null_mut()); | |
| ::pixel_buffer::store_infos(pixel_buffer, (rect.width, rect.height)); | |
| } | |
| } | |
| }; | |
| Ok(()) | |
| } | |
| fn client_format_to_gl_enum(format: &ClientFormat, integer: bool) | |
| -> (gl::types::GLenum, gl::types::GLenum) | |
| { | |
| let (format, ty) = match *format { | |
| ClientFormat::U8 => (gl::RED, gl::UNSIGNED_BYTE), | |
| ClientFormat::U8U8 => (gl::RG, gl::UNSIGNED_BYTE), | |
| ClientFormat::U8U8U8 => (gl::RGB, gl::UNSIGNED_BYTE), | |
| ClientFormat::U8U8U8U8 => (gl::RGBA, gl::UNSIGNED_BYTE), | |
| ClientFormat::I8 => (gl::RED, gl::BYTE), | |
| ClientFormat::I8I8 => (gl::RG, gl::BYTE), | |
| ClientFormat::I8I8I8 => (gl::RGB, gl::BYTE), | |
| ClientFormat::I8I8I8I8 => (gl::RGBA, gl::BYTE), | |
| ClientFormat::U16 => (gl::RED, gl::UNSIGNED_SHORT), | |
| ClientFormat::U16U16 => (gl::RG, gl::UNSIGNED_SHORT), | |
| ClientFormat::U16U16U16 => (gl::RGB, gl::UNSIGNED_SHORT), | |
| ClientFormat::U16U16U16U16 => (gl::RGBA, gl::UNSIGNED_SHORT), | |
| ClientFormat::I16 => (gl::RED, gl::SHORT), | |
| ClientFormat::I16I16 => (gl::RG, gl::SHORT), | |
| ClientFormat::I16I16I16 => (gl::RGB, gl::SHORT), | |
| ClientFormat::I16I16I16I16 => (gl::RGBA, gl::SHORT), | |
| ClientFormat::U32 => (gl::RED, gl::UNSIGNED_INT), | |
| ClientFormat::U32U32 => (gl::RG, gl::UNSIGNED_INT), | |
| ClientFormat::U32U32U32 => (gl::RGB, gl::UNSIGNED_INT), | |
| ClientFormat::U32U32U32U32 => (gl::RGBA, gl::UNSIGNED_INT), | |
| ClientFormat::I32 => (gl::RED, gl::INT), | |
| ClientFormat::I32I32 => (gl::RG, gl::INT), | |
| ClientFormat::I32I32I32 => (gl::RGB, gl::INT), | |
| ClientFormat::I32I32I32I32 => (gl::RGBA, gl::INT), | |
| ClientFormat::U3U3U2 => (gl::RGB, gl::UNSIGNED_BYTE_3_3_2), | |
| ClientFormat::U5U6U5 => (gl::RGB, gl::UNSIGNED_SHORT_5_6_5), | |
| ClientFormat::U4U4U4U4 => (gl::RGBA, gl::UNSIGNED_SHORT_4_4_4_4), | |
| ClientFormat::U5U5U5U1 => (gl::RGBA, gl::UNSIGNED_SHORT_5_5_5_1), | |
| ClientFormat::U10U10U10U2 => (gl::RGBA, gl::UNSIGNED_INT_10_10_10_2), | |
| ClientFormat::F16 => (gl::RED, gl::HALF_FLOAT), | |
| ClientFormat::F16F16 => (gl::RG, gl::HALF_FLOAT), | |
| ClientFormat::F16F16F16 => (gl::RGB, gl::HALF_FLOAT), | |
| ClientFormat::F16F16F16F16 => (gl::RGBA, gl::HALF_FLOAT), | |
| ClientFormat::F32 => (gl::RED, gl::FLOAT), | |
| ClientFormat::F32F32 => (gl::RG, gl::FLOAT), | |
| ClientFormat::F32F32F32 => (gl::RGB, gl::FLOAT), | |
| ClientFormat::F32F32F32F32 => (gl::RGBA, gl::FLOAT), | |
| }; | |
| let format = if integer { | |
| match format { | |
| gl::RED => gl::RED_INTEGER, | |
| gl::RG => gl::RG_INTEGER, | |
| gl::RGB => gl::RGB_INTEGER, | |
| gl::RGBA => gl::RGBA_INTEGER, | |
| _ => unreachable!() | |
| } | |
| } else { | |
| format | |
| }; | |
| (format, ty) | |
| } |