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In some cases the EGL state is not fully initialized and EGL functions not loaded at all. Ensure we don't try to call uninitialized EGL functions during teardown. Fixes #125
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glmark2 is an OpenGL 2.0 and ES 2.0 benchmark. glmark2 is developed by Alexandros Frantzis and Jesse Barker based on the original glmark benchmark by Ben Smith. It is licensed under the GPLv3 (see COPYING). To build glmark2 for X11/GL(ES2) you need: * python 2.x (>= 2.4) for the build system (waf) * libpng 1.2 and for OpenGL 2.0: * libGL or for OpenGL ES 2.0: * libEGL * libGLESv2 Read the INSTALL file for building/installation instructions, Read the INSTALL.android file for instructions for Android.