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In some cases the EGL state is not fully initialized and EGL functions
not loaded at all. Ensure we don't try to call uninitialized EGL
functions during teardown.

Fixes #125
ca6e787

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README

glmark2 is an OpenGL 2.0 and ES 2.0 benchmark.

glmark2 is developed by Alexandros Frantzis and Jesse Barker based on the
original glmark benchmark by Ben Smith.

It is licensed under the GPLv3 (see COPYING).

To build glmark2 for X11/GL(ES2) you need:

 * python 2.x (>= 2.4) for the build system (waf)
 * libpng 1.2

and for OpenGL 2.0:

 * libGL

or for OpenGL ES 2.0:

 * libEGL
 * libGLESv2

Read the INSTALL file for building/installation instructions,

Read the INSTALL.android file for instructions for Android.
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