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Waveform compute shaders get really slow if too many points per X coordinate #327

azonenberg opened this issue Apr 30, 2021 · 0 comments
performance Something is too slow


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Not sure what the right solution is here, but hanging for a long time probably isn't it :)

@azonenberg azonenberg added the performance Something is too slow label Apr 30, 2021
@azonenberg azonenberg added this to the v0.1 milestone Apr 30, 2021
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performance Something is too slow
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