Compiling godot-core v0.1.0 (https://github.com/godot-rust/gdextension?branch=master#c37d0ce5) error: failed to run custom build command for `godot-core v0.1.0 (https://github.com/godot-rust/gdextension?branch=master#c37d0ce5)` Caused by: process didn't exit successfully: `/home/coder2195/projects/rust/tile-craft/target/debug/build/godot-core-db851d82dff8ef37/build-script-build` (exit status: 101) --- stdout cargo:rerun-if-changed=/home/coder2195/.cargo/git/checkouts/gdextension-25c68fb170a9fb9d/c37d0ce/godot-codegen/input/gen/extension_api.json Found 'godot4' executable in PATH: /home/coder2195/godot/godot4 cargo:rerun-if-changed=/home/coder2195/godot/godot4 Godot version: 4.0.beta14.official.28a24639c -- add engine class AESContext [renamed AesContext] -- inherits RefCounted -- add engine class AStar2D -- inherits RefCounted -- add engine class AStar3D -- inherits RefCounted -- add engine class AStarGrid2D -- inherits RefCounted -- add engine class AcceptDialog -- inherits Window -- add engine class AnimatableBody2D -- inherits StaticBody2D -- add engine class AnimatableBody3D -- inherits StaticBody3D -- add engine class AnimatedSprite2D -- inherits Node2D -- add engine class AnimatedSprite3D -- inherits SpriteBase3D -- add engine class AnimatedTexture -- inherits Texture2D -- add engine class Animation -- inherits Resource -- add engine class AnimationLibrary -- inherits Resource -- add engine class AnimationNode -- inherits Resource -- add engine class AnimationNodeAdd2 -- inherits AnimationNodeSync -- add engine class AnimationNodeAdd3 -- inherits AnimationNodeSync -- add engine class AnimationNodeAnimation -- inherits AnimationRootNode -- add engine class AnimationNodeBlend2 -- inherits AnimationNodeSync -- add engine class AnimationNodeBlend3 -- inherits AnimationNodeSync -- add engine class AnimationNodeBlendSpace1D -- inherits AnimationRootNode -- add engine class AnimationNodeBlendSpace2D -- inherits AnimationRootNode -- add engine class AnimationNodeBlendTree -- inherits AnimationRootNode -- add engine class AnimationNodeOneShot -- inherits AnimationNodeSync -- add engine class AnimationNodeOutput -- inherits AnimationNode -- add engine class AnimationNodeStateMachine -- inherits AnimationRootNode -- add engine class AnimationNodeStateMachinePlayback -- inherits Resource -- add engine class AnimationNodeStateMachineTransition -- inherits Resource -- add engine class AnimationNodeSync -- inherits AnimationNode -- add engine class AnimationNodeTimeScale -- inherits AnimationNode -- add engine class AnimationNodeTimeSeek -- inherits AnimationNode -- add engine class AnimationNodeTransition -- inherits AnimationNodeSync -- add engine class AnimationPlayer -- inherits Node -- add engine class AnimationRootNode -- inherits AnimationNode -- add engine class AnimationTrackEditPlugin -- inherits RefCounted -- add engine class AnimationTree -- inherits Node -- add engine class Area2D -- inherits CollisionObject2D -- add engine class Area3D -- inherits CollisionObject3D -- add engine class ArrayMesh -- inherits Mesh -- add engine class ArrayOccluder3D -- inherits Occluder3D -- add engine class AspectRatioContainer -- inherits Container -- add engine class AtlasTexture -- inherits Texture2D -- add engine class AudioBusLayout -- inherits Resource -- add engine class AudioEffect -- inherits Resource -- add engine class AudioEffectAmplify -- inherits AudioEffect -- add engine class AudioEffectBandLimitFilter -- inherits AudioEffectFilter -- add engine class AudioEffectBandPassFilter -- inherits AudioEffectFilter -- add engine class AudioEffectCapture -- inherits AudioEffect -- add engine class AudioEffectChorus -- inherits AudioEffect -- add engine class AudioEffectCompressor -- inherits AudioEffect -- add engine class AudioEffectDelay -- inherits AudioEffect -- add engine class AudioEffectDistortion -- inherits AudioEffect -- add engine class AudioEffectEQ [renamed AudioEffectEq] -- inherits AudioEffect -- add engine class AudioEffectEQ10 [renamed AudioEffectEq10] -- inherits AudioEffectEQ [renamed AudioEffectEq] -- add engine class AudioEffectEQ21 [renamed AudioEffectEq21] -- inherits AudioEffectEQ [renamed AudioEffectEq] -- add engine class AudioEffectEQ6 [renamed AudioEffectEq6] -- inherits AudioEffectEQ [renamed AudioEffectEq] -- add engine class AudioEffectFilter -- inherits AudioEffect -- add engine class AudioEffectHighPassFilter -- inherits AudioEffectFilter -- add engine class AudioEffectHighShelfFilter -- inherits AudioEffectFilter -- add engine class AudioEffectInstance -- inherits RefCounted -- add engine class AudioEffectLimiter -- inherits AudioEffect -- add engine class AudioEffectLowPassFilter -- inherits AudioEffectFilter -- add engine class AudioEffectLowShelfFilter -- inherits AudioEffectFilter -- add engine class AudioEffectNotchFilter -- inherits AudioEffectFilter -- add engine class AudioEffectPanner -- inherits AudioEffect -- add engine class AudioEffectPhaser -- inherits AudioEffect -- add engine class AudioEffectPitchShift -- inherits AudioEffect -- add engine class AudioEffectRecord -- inherits AudioEffect -- add engine class AudioEffectReverb -- inherits AudioEffect -- add engine class AudioEffectSpectrumAnalyzer -- inherits AudioEffect -- add engine class AudioEffectSpectrumAnalyzerInstance -- inherits AudioEffectInstance -- add engine class AudioEffectStereoEnhance -- inherits AudioEffect -- add engine class AudioListener2D -- inherits Node2D -- add engine class AudioListener3D -- inherits Node3D -- add engine class AudioServer -- inherits Object -- add engine class AudioStream -- inherits Resource -- add engine class AudioStreamGenerator -- inherits AudioStream -- add engine class AudioStreamGeneratorPlayback -- inherits AudioStreamPlaybackResampled -- add engine class AudioStreamMP3 [renamed AudioStreamMp3] -- inherits AudioStream -- add engine class AudioStreamMicrophone -- inherits AudioStream -- add engine class AudioStreamOggVorbis -- inherits AudioStream -- add engine class AudioStreamPlayback -- inherits RefCounted -- add engine class AudioStreamPlaybackOggVorbis -- inherits AudioStreamPlaybackResampled -- add engine class AudioStreamPlaybackResampled -- inherits AudioStreamPlayback -- add engine class AudioStreamPlayer -- inherits Node -- add engine class AudioStreamPlayer2D -- inherits Node2D -- add engine class AudioStreamPlayer3D -- inherits Node3D -- add engine class AudioStreamRandomizer -- inherits AudioStream -- add engine class AudioStreamWAV [renamed AudioStreamWav] -- inherits AudioStream -- add engine class BackBufferCopy -- inherits Node2D -- add engine class BaseButton -- inherits Control -- add engine class BaseMaterial3D -- inherits Material -- add engine class BitMap -- inherits Resource -- add engine class Bone2D -- inherits Node2D -- add engine class BoneAttachment3D -- inherits Node3D -- add engine class BoneMap -- inherits Resource -- add engine class BoxContainer -- inherits Container -- add engine class BoxMesh -- inherits PrimitiveMesh -- add engine class BoxOccluder3D -- inherits Occluder3D -- add engine class BoxShape3D -- inherits Shape3D -- add engine class Button -- inherits BaseButton -- add engine class ButtonGroup -- inherits Resource -- add engine class CPUParticles2D [renamed CpuParticles2D] -- inherits Node2D -- add engine class CPUParticles3D [renamed CpuParticles3D] -- inherits GeometryInstance3D -- add engine class CSGBox3D [renamed CsgBox3D] -- inherits CSGPrimitive3D [renamed CsgPrimitive3D] -- add engine class CSGCombiner3D [renamed CsgCombiner3D] -- inherits CSGShape3D [renamed CsgShape3D] -- add engine class CSGCylinder3D [renamed CsgCylinder3D] -- inherits CSGPrimitive3D [renamed CsgPrimitive3D] -- add engine class CSGMesh3D [renamed CsgMesh3D] -- inherits CSGPrimitive3D [renamed CsgPrimitive3D] -- add engine class CSGPolygon3D [renamed CsgPolygon3D] -- inherits CSGPrimitive3D [renamed CsgPrimitive3D] -- add engine class CSGPrimitive3D [renamed CsgPrimitive3D] -- inherits CSGShape3D [renamed CsgShape3D] -- add engine class CSGShape3D [renamed CsgShape3D] -- inherits GeometryInstance3D -- add engine class CSGSphere3D [renamed CsgSphere3D] -- inherits CSGPrimitive3D [renamed CsgPrimitive3D] -- add engine class CSGTorus3D [renamed CsgTorus3D] -- inherits CSGPrimitive3D [renamed CsgPrimitive3D] -- add engine class CallbackTweener -- inherits Tweener -- add engine class Camera2D -- inherits Node2D -- add engine class Camera3D -- inherits Node3D -- add engine class CameraAttributes -- inherits Resource -- add engine class CameraAttributesPhysical -- inherits CameraAttributes -- add engine class CameraAttributesPractical -- inherits CameraAttributes -- add engine class CameraFeed -- inherits RefCounted -- add engine class CameraServer -- inherits Object -- add engine class CameraTexture -- inherits Texture2D -- add engine class CanvasGroup -- inherits Node2D -- add engine class CanvasItem -- inherits Node -- add engine class CanvasItemMaterial -- inherits Material -- add engine class CanvasLayer -- inherits Node -- add engine class CanvasModulate -- inherits Node2D -- add engine class CanvasTexture -- inherits Texture2D -- add engine class CapsuleMesh -- inherits PrimitiveMesh -- add engine class CapsuleShape2D -- inherits Shape2D -- add engine class CapsuleShape3D -- inherits Shape3D -- add engine class CenterContainer -- inherits Container -- add engine class CharFXTransform [renamed CharFxTransform] -- inherits RefCounted -- add engine class CharacterBody2D -- inherits PhysicsBody2D -- add engine class CharacterBody3D -- inherits PhysicsBody3D -- add engine class CheckBox -- inherits Button -- add engine class CheckButton -- inherits Button -- add engine class CircleShape2D -- inherits Shape2D -- add engine class ClassDB [renamed ClassDb] -- inherits Object -- add engine class CodeEdit -- inherits TextEdit -- add engine class CodeHighlighter -- inherits SyntaxHighlighter -- add engine class CollisionObject2D -- inherits Node2D -- add engine class CollisionObject3D -- inherits Node3D -- add engine class CollisionPolygon2D -- inherits Node2D -- add engine class CollisionPolygon3D -- inherits Node3D -- add engine class CollisionShape2D -- inherits Node2D -- add engine class CollisionShape3D -- inherits Node3D -- add engine class ColorPicker -- inherits VBoxContainer -- add engine class ColorPickerButton -- inherits Button -- add engine class ColorRect -- inherits Control -- add engine class CompressedCubemap -- inherits CompressedTextureLayered -- add engine class CompressedCubemapArray -- inherits CompressedTextureLayered -- add engine class CompressedTexture2D -- inherits Texture2D -- add engine class CompressedTexture2DArray -- inherits CompressedTextureLayered -- add engine class CompressedTexture3D -- inherits Texture3D -- add engine class CompressedTextureLayered -- inherits TextureLayered -- add engine class ConcavePolygonShape2D -- inherits Shape2D -- add engine class ConcavePolygonShape3D -- inherits Shape3D -- add engine class ConeTwistJoint3D -- inherits Joint3D -- add engine class ConfigFile -- inherits RefCounted -- add engine class ConfirmationDialog -- inherits AcceptDialog -- add engine class Container -- inherits Control -- add engine class Control -- inherits CanvasItem -- add engine class ConvexPolygonShape2D -- inherits Shape2D -- add engine class ConvexPolygonShape3D -- inherits Shape3D -- add engine class Crypto -- inherits RefCounted -- add engine class CryptoKey -- inherits Resource -- add engine class Cubemap -- inherits ImageTextureLayered -- add engine class CubemapArray -- inherits ImageTextureLayered -- add engine class Curve -- inherits Resource -- add engine class Curve2D -- inherits Resource -- add engine class Curve3D -- inherits Resource -- add engine class CurveTexture -- inherits Texture2D -- add engine class CurveXYZTexture [renamed CurveXyzTexture] -- inherits Texture2D -- add engine class CylinderMesh -- inherits PrimitiveMesh -- add engine class CylinderShape3D -- inherits Shape3D -- add engine class DTLSServer [renamed DtlsServer] -- inherits RefCounted -- add engine class DampedSpringJoint2D -- inherits Joint2D -- add engine class Decal -- inherits VisualInstance3D -- add engine class DirAccess -- inherits RefCounted -- add engine class DirectionalLight2D -- inherits Light2D -- add engine class DirectionalLight3D -- inherits Light3D -- add engine class DisplayServer -- inherits Object -- add engine class ENetConnection -- inherits RefCounted -- add engine class ENetMultiplayerPeer -- inherits MultiplayerPeer -- add engine class ENetPacketPeer -- inherits PacketPeer -- add engine class EditorCommandPalette -- inherits ConfirmationDialog -- add engine class EditorDebuggerPlugin -- inherits RefCounted -- add engine class EditorDebuggerSession -- inherits RefCounted -- add engine class EditorExportPlatform -- inherits RefCounted -- add engine class EditorExportPlugin -- inherits RefCounted -- add engine class EditorFeatureProfile -- inherits RefCounted -- add engine class EditorFileDialog -- inherits ConfirmationDialog -- add engine class EditorFileSystem -- inherits Node -- add engine class EditorFileSystemDirectory -- inherits Object -- add engine class EditorFileSystemImportFormatSupportQuery -- inherits RefCounted -- add engine class EditorImportPlugin -- inherits ResourceImporter -- add engine class EditorInspector -- inherits ScrollContainer -- add engine class EditorInspectorPlugin -- inherits RefCounted -- add engine class EditorInterface -- inherits Node -- add engine class EditorNode3DGizmo -- inherits Node3DGizmo -- add engine class EditorNode3DGizmoPlugin -- inherits Resource -- add engine class EditorPaths -- inherits Object -- add engine class EditorPlugin -- inherits Node -- add engine class EditorProperty -- inherits Container -- add engine class EditorResourceConversionPlugin -- inherits RefCounted -- add engine class EditorResourcePicker -- inherits HBoxContainer -- add engine class EditorResourcePreview -- inherits Node -- add engine class EditorResourcePreviewGenerator -- inherits RefCounted -- add engine class EditorSceneFormatImporter -- inherits RefCounted -- add engine class EditorSceneFormatImporterBlend -- inherits EditorSceneFormatImporter -- add engine class EditorSceneFormatImporterFBX [renamed EditorSceneFormatImporterFbx] -- inherits EditorSceneFormatImporter -- add engine class EditorSceneFormatImporterGLTF [renamed EditorSceneFormatImporterGltf] -- inherits EditorSceneFormatImporter -- add engine class EditorScenePostImport -- inherits RefCounted -- add engine class EditorScenePostImportPlugin -- inherits RefCounted -- add engine class EditorScript -- inherits RefCounted -- add engine class EditorScriptPicker -- inherits EditorResourcePicker -- add engine class EditorSelection -- inherits Object -- add engine class EditorSettings -- inherits Resource -- add engine class EditorSpinSlider -- inherits Range -- add engine class EditorSyntaxHighlighter -- inherits SyntaxHighlighter -- add engine class EditorTranslationParserPlugin -- inherits RefCounted -- add engine class EditorUndoRedoManager -- inherits Object -- add engine class EditorVCSInterface [renamed EditorVcsInterface] -- inherits Object -- add engine class EncodedObjectAsID [renamed EncodedObjectAsId] -- inherits RefCounted -- add engine class Engine -- inherits Object -- add engine class EngineDebugger -- inherits Object -- add engine class EngineProfiler -- inherits RefCounted -- add engine class Environment -- inherits Resource -- add engine class Expression -- inherits RefCounted -- add engine class FastNoiseLite -- inherits Noise -- add engine class FileAccess -- inherits RefCounted -- add engine class FileDialog -- inherits ConfirmationDialog -- add engine class FileSystemDock -- inherits VBoxContainer -- add engine class FlowContainer -- inherits Container -- add engine class FogMaterial -- inherits Material -- add engine class FogVolume -- inherits VisualInstance3D -- add engine class Font -- inherits Resource -- add engine class FontFile -- inherits Font -- add engine class FontVariation -- inherits Font -- add engine class GDExtension -- inherits Resource -- add engine class GDExtensionManager -- inherits Object -- add engine class GDScript [renamed GdScript] -- inherits Script -- add engine class GDScriptEditorTranslationParserPlugin [renamed GdScriptEditorTranslationParserPlugin] -- inherits EditorTranslationParserPlugin -- add engine class GDScriptNativeClass [renamed GdScriptNativeClass] -- inherits RefCounted -- add engine class GLTFAccessor [renamed GltfAccessor] -- inherits Resource -- add engine class GLTFAnimation [renamed GltfAnimation] -- inherits Resource -- add engine class GLTFBufferView [renamed GltfBufferView] -- inherits Resource -- add engine class GLTFCamera [renamed GltfCamera] -- inherits Resource -- add engine class GLTFDocument [renamed GltfDocument] -- inherits Resource -- add engine class GLTFDocumentExtension [renamed GltfDocumentExtension] -- inherits Resource -- add engine class GLTFDocumentExtensionConvertImporterMesh [renamed GltfDocumentExtensionConvertImporterMesh] -- inherits GLTFDocumentExtension [renamed GltfDocumentExtension] -- add engine class GLTFLight [renamed GltfLight] -- inherits Resource -- add engine class GLTFMesh [renamed GltfMesh] -- inherits Resource -- add engine class GLTFNode [renamed GltfNode] -- inherits Resource -- add engine class GLTFSkeleton [renamed GltfSkeleton] -- inherits Resource -- add engine class GLTFSkin [renamed GltfSkin] -- inherits Resource -- add engine class GLTFSpecGloss [renamed GltfSpecGloss] -- inherits Resource -- add engine class GLTFState [renamed GltfState] -- inherits Resource -- add engine class GLTFTexture [renamed GltfTexture] -- inherits Resource -- add engine class GLTFTextureSampler [renamed GltfTextureSampler] -- inherits Resource -- add engine class GPUParticles2D [renamed GpuParticles2D] -- inherits Node2D -- add engine class GPUParticles3D [renamed GpuParticles3D] -- inherits GeometryInstance3D -- add engine class GPUParticlesAttractor3D [renamed GpuParticlesAttractor3D] -- inherits VisualInstance3D -- add engine class GPUParticlesAttractorBox3D [renamed GpuParticlesAttractorBox3D] -- inherits GPUParticlesAttractor3D [renamed GpuParticlesAttractor3D] -- add engine class GPUParticlesAttractorSphere3D [renamed GpuParticlesAttractorSphere3D] -- inherits GPUParticlesAttractor3D [renamed GpuParticlesAttractor3D] -- add engine class GPUParticlesAttractorVectorField3D [renamed GpuParticlesAttractorVectorField3D] -- inherits GPUParticlesAttractor3D [renamed GpuParticlesAttractor3D] -- add engine class GPUParticlesCollision3D [renamed GpuParticlesCollision3D] -- inherits VisualInstance3D -- add engine class GPUParticlesCollisionBox3D [renamed GpuParticlesCollisionBox3D] -- inherits GPUParticlesCollision3D [renamed GpuParticlesCollision3D] -- add engine class GPUParticlesCollisionHeightField3D [renamed GpuParticlesCollisionHeightField3D] -- inherits GPUParticlesCollision3D [renamed GpuParticlesCollision3D] -- add engine class GPUParticlesCollisionSDF3D [renamed GpuParticlesCollisionSdf3d] -- inherits GPUParticlesCollision3D [renamed GpuParticlesCollision3D] -- add engine class GPUParticlesCollisionSphere3D [renamed GpuParticlesCollisionSphere3D] -- inherits GPUParticlesCollision3D [renamed GpuParticlesCollision3D] -- add engine class Generic6DOFJoint3D [renamed Generic6DofJoint3D] -- inherits Joint3D -- add engine class Geometry2D -- inherits Object -- add engine class Geometry3D -- inherits Object -- add engine class GeometryInstance3D -- inherits VisualInstance3D -- add engine class GodotPhysicsServer2D -- inherits PhysicsServer2D -- add engine class GodotPhysicsServer3D -- inherits PhysicsServer3D -- add engine class Gradient -- inherits Resource -- add engine class GradientTexture1D -- inherits Texture2D -- add engine class GradientTexture2D -- inherits Texture2D -- add engine class GraphEdit -- inherits Control -- add engine class GraphNode -- inherits Container -- add engine class GridContainer -- inherits Container -- add engine class GridMap -- inherits Node3D -- add engine class GrooveJoint2D -- inherits Joint2D -- add engine class HBoxContainer -- inherits BoxContainer -- add engine class HFlowContainer -- inherits FlowContainer -- add engine class HMACContext [renamed HmacContext] -- inherits RefCounted -- add engine class HScrollBar -- inherits ScrollBar -- add engine class HSeparator -- inherits Separator -- add engine class HSlider -- inherits Slider -- add engine class HSplitContainer -- inherits SplitContainer -- add engine class HTTPClient [renamed HttpClient] -- inherits RefCounted -- add engine class HTTPRequest [renamed HttpRequest] -- inherits Node -- add engine class HashingContext -- inherits RefCounted -- add engine class HeightMapShape3D -- inherits Shape3D -- add engine class HingeJoint3D -- inherits Joint3D -- add engine class IP [renamed Ip] -- inherits Object -- add engine class IPUnix [renamed IpUnix] -- inherits IP [renamed Ip] -- add engine class Image -- inherits Resource -- add engine class ImageFormatLoader -- inherits RefCounted -- add engine class ImageFormatLoaderExtension -- inherits ImageFormatLoader -- add engine class ImageTexture -- inherits Texture2D -- add engine class ImageTexture3D -- inherits Texture3D -- add engine class ImageTextureLayered -- inherits TextureLayered -- add engine class ImmediateMesh -- inherits Mesh -- add engine class ImporterMesh -- inherits Resource -- add engine class ImporterMeshInstance3D -- inherits Node3D -- add engine class Input -- inherits Object -- add engine class InputEvent -- inherits Resource -- add engine class InputEventAction -- inherits InputEvent -- add engine class InputEventFromWindow -- inherits InputEvent -- add engine class InputEventGesture -- inherits InputEventWithModifiers -- add engine class InputEventJoypadButton -- inherits InputEvent -- add engine class InputEventJoypadMotion -- inherits InputEvent -- add engine class InputEventKey -- inherits InputEventWithModifiers -- add engine class InputEventMIDI [renamed InputEventMidi] -- inherits InputEvent -- add engine class InputEventMagnifyGesture -- inherits InputEventGesture -- add engine class InputEventMouse -- inherits InputEventWithModifiers -- add engine class InputEventMouseButton -- inherits InputEventMouse -- add engine class InputEventMouseMotion -- inherits InputEventMouse -- add engine class InputEventPanGesture -- inherits InputEventGesture -- add engine class InputEventScreenDrag -- inherits InputEventFromWindow -- add engine class InputEventScreenTouch -- inherits InputEventFromWindow -- add engine class InputEventShortcut -- inherits InputEvent -- add engine class InputEventWithModifiers -- inherits InputEventFromWindow -- add engine class InputMap -- inherits Object -- add engine class InstancePlaceholder -- inherits Node -- add engine class IntervalTweener -- inherits Tweener -- add engine class ItemList -- inherits Control -- add engine class JNISingleton [renamed JniSingleton] -- inherits Object -- add engine class JSON [renamed Json] -- inherits RefCounted -- add engine class JSONRPC [renamed JsonRpc] -- inherits Object -- add engine class JavaClass -- inherits RefCounted -- add engine class JavaClassWrapper -- inherits Object -- add engine class JavaScriptBridge -- inherits Object -- add engine class JavaScriptObject -- inherits RefCounted -- add engine class Joint2D -- inherits Node2D -- add engine class Joint3D -- inherits Node3D -- add engine class KinematicCollision2D -- inherits RefCounted -- add engine class KinematicCollision3D -- inherits RefCounted -- add engine class Label -- inherits Control -- add engine class Label3D -- inherits GeometryInstance3D -- add engine class LabelSettings -- inherits Resource -- add engine class Light2D -- inherits Node2D -- add engine class Light3D -- inherits VisualInstance3D -- add engine class LightOccluder2D -- inherits Node2D -- add engine class LightmapGI [renamed LightmapGi] -- inherits VisualInstance3D -- add engine class LightmapGIData [renamed LightmapGiData] -- inherits Resource -- add engine class LightmapProbe -- inherits Node3D -- add engine class Lightmapper -- inherits RefCounted -- add engine class LightmapperRD [renamed LightmapperRd] -- inherits Lightmapper -- add engine class Line2D -- inherits Node2D -- add engine class LineEdit -- inherits Control -- add engine class LinkButton -- inherits BaseButton -- add engine class MainLoop -- inherits Object -- add engine class MarginContainer -- inherits Container -- add engine class Marker2D -- inherits Node2D -- add engine class Marker3D -- inherits Node3D -- add engine class Marshalls -- inherits Object -- add engine class Material -- inherits Resource -- add engine class MenuBar -- inherits Control -- add engine class MenuButton -- inherits Button -- add engine class Mesh -- inherits Resource -- add engine class MeshDataTool -- inherits RefCounted -- add engine class MeshInstance2D -- inherits Node2D -- add engine class MeshInstance3D -- inherits GeometryInstance3D -- add engine class MeshLibrary -- inherits Resource -- add engine class MeshTexture -- inherits Texture2D -- add engine class MethodTweener -- inherits Tweener -- add engine class MissingNode -- inherits Node -- add engine class MissingResource -- inherits Resource -- add engine class MobileVRInterface [renamed MobileVrInterface] -- inherits XRInterface [renamed XrInterface] -- add engine class MovieWriter -- inherits Object -- add engine class MovieWriterMJPEG [renamed MovieWriterMjpeg] -- inherits MovieWriter -- add engine class MovieWriterPNGWAV [renamed MovieWriterPngwav] -- inherits MovieWriter -- add engine class MultiMesh -- inherits Resource -- add engine class MultiMeshInstance2D -- inherits Node2D -- add engine class MultiMeshInstance3D -- inherits GeometryInstance3D -- add engine class MultiplayerAPI [renamed MultiplayerApi] -- inherits RefCounted -- add engine class MultiplayerAPIExtension [renamed MultiplayerApiExtension] -- inherits MultiplayerAPI [renamed MultiplayerApi] -- add engine class MultiplayerPeer -- inherits PacketPeer -- add engine class MultiplayerPeerExtension -- inherits MultiplayerPeer -- add engine class MultiplayerSpawner -- inherits Node -- add engine class MultiplayerSynchronizer -- inherits Node -- add engine class Mutex -- inherits RefCounted -- add engine class NavigationAgent2D -- inherits Node -- add engine class NavigationAgent3D -- inherits Node -- add engine class NavigationLink2D -- inherits Node2D -- add engine class NavigationLink3D -- inherits Node3D -- add engine class NavigationMesh -- inherits Resource -- add engine class NavigationMeshGenerator -- inherits Object -- add engine class NavigationObstacle2D -- inherits Node -- add engine class NavigationObstacle3D -- inherits Node -- add engine class NavigationPathQueryParameters2D -- inherits RefCounted -- add engine class NavigationPathQueryParameters3D -- inherits RefCounted -- add engine class NavigationPathQueryResult2D -- inherits RefCounted -- add engine class NavigationPathQueryResult3D -- inherits RefCounted -- add engine class NavigationPolygon -- inherits Resource -- add engine class NavigationRegion2D -- inherits Node2D -- add engine class NavigationRegion3D -- inherits Node3D -- add engine class NavigationServer2D -- inherits Object -- add engine class NavigationServer3D -- inherits Object -- add engine class NinePatchRect -- inherits Control -- add engine class Node -- inherits Object -- add engine class Node2D -- inherits CanvasItem -- add engine class Node3D -- inherits Node -- add engine class Node3DGizmo -- inherits RefCounted -- add engine class Noise -- inherits Resource -- add engine class NoiseTexture2D -- inherits Texture2D -- add engine class ORMMaterial3D [renamed OrmMaterial3D] -- inherits BaseMaterial3D -- add engine class OS [renamed Os] -- inherits Object -- add engine class Object -- add engine class Occluder3D -- inherits Resource -- add engine class OccluderInstance3D -- inherits Node3D -- add engine class OccluderPolygon2D -- inherits Resource -- add engine class OfflineMultiplayerPeer -- inherits MultiplayerPeer -- add engine class OggPacketSequence -- inherits Resource -- add engine class OggPacketSequencePlayback -- inherits RefCounted -- add engine class OmniLight3D -- inherits Light3D -- add engine class OpenXRAction [renamed OpenXrAction] -- inherits Resource -- add engine class OpenXRActionMap [renamed OpenXrActionMap] -- inherits Resource -- add engine class OpenXRActionSet [renamed OpenXrActionSet] -- inherits Resource -- add engine class OpenXRHand [renamed OpenXrHand] -- inherits Node3D -- add engine class OpenXRIPBinding [renamed OpenXripBinding] -- inherits Resource -- add engine class OpenXRInteractionProfile [renamed OpenXrInteractionProfile] -- inherits Resource -- add engine class OpenXRInterface [renamed OpenXrInterface] -- inherits XRInterface [renamed XrInterface] -- add engine class OptimizedTranslation -- inherits Translation -- add engine class OptionButton -- inherits Button -- add engine class PCKPacker [renamed PckPacker] -- inherits RefCounted -- add engine class PackedDataContainer -- inherits Resource -- add engine class PackedDataContainerRef -- inherits RefCounted -- add engine class PackedScene -- inherits Resource -- add engine class PacketPeer -- inherits RefCounted -- add engine class PacketPeerDTLS [renamed PacketPeerDtls] -- inherits PacketPeer -- add engine class PacketPeerExtension -- inherits PacketPeer -- add engine class PacketPeerStream -- inherits PacketPeer -- add engine class PacketPeerUDP [renamed PacketPeerUdp] -- inherits PacketPeer -- add engine class Panel -- inherits Control -- add engine class PanelContainer -- inherits Container -- add engine class PanoramaSkyMaterial -- inherits Material -- add engine class ParallaxBackground -- inherits CanvasLayer -- add engine class ParallaxLayer -- inherits Node2D -- add engine class ParticleProcessMaterial -- inherits Material -- add engine class Path2D -- inherits Node2D -- add engine class Path3D -- inherits Node3D -- add engine class PathFollow2D -- inherits Node2D -- add engine class PathFollow3D -- inherits Node3D -- add engine class Performance -- inherits Object -- add engine class PhysicalBone2D -- inherits RigidBody2D -- add engine class PhysicalBone3D -- inherits PhysicsBody3D -- add engine class PhysicalSkyMaterial -- inherits Material -- add engine class PhysicsBody2D -- inherits CollisionObject2D -- add engine class PhysicsBody3D -- inherits CollisionObject3D -- add engine class PhysicsDirectBodyState2D -- inherits Object -- add engine class PhysicsDirectBodyState2DExtension -- inherits PhysicsDirectBodyState2D -- add engine class PhysicsDirectBodyState3D -- inherits Object -- add engine class PhysicsDirectBodyState3DExtension -- inherits PhysicsDirectBodyState3D -- add engine class PhysicsDirectSpaceState2D -- inherits Object -- add engine class PhysicsDirectSpaceState2DExtension -- inherits PhysicsDirectSpaceState2D -- add engine class PhysicsDirectSpaceState3D -- inherits Object -- add engine class PhysicsDirectSpaceState3DExtension -- inherits PhysicsDirectSpaceState3D -- add engine class PhysicsMaterial -- inherits Resource -- add engine class PhysicsPointQueryParameters2D -- inherits RefCounted -- add engine class PhysicsPointQueryParameters3D -- inherits RefCounted -- add engine class PhysicsRayQueryParameters2D -- inherits RefCounted -- add engine class PhysicsRayQueryParameters3D -- inherits RefCounted -- add engine class PhysicsServer2D -- inherits Object -- add engine class PhysicsServer2DExtension -- inherits PhysicsServer2D -- add engine class PhysicsServer2DManager -- inherits Object -- add engine class PhysicsServer3D -- inherits Object -- add engine class PhysicsServer3DExtension -- inherits PhysicsServer3D -- add engine class PhysicsServer3DManager -- inherits Object -- add engine class PhysicsServer3DRenderingServerHandler -- inherits Object -- add engine class PhysicsShapeQueryParameters2D -- inherits RefCounted -- add engine class PhysicsShapeQueryParameters3D -- inherits RefCounted -- add engine class PhysicsTestMotionParameters2D -- inherits RefCounted -- add engine class PhysicsTestMotionParameters3D -- inherits RefCounted -- add engine class PhysicsTestMotionResult2D -- inherits RefCounted -- add engine class PhysicsTestMotionResult3D -- inherits RefCounted -- add engine class PinJoint2D -- inherits Joint2D -- add engine class PinJoint3D -- inherits Joint3D -- add engine class PlaceholderCubemap -- inherits PlaceholderTextureLayered -- add engine class PlaceholderCubemapArray -- inherits PlaceholderTextureLayered -- add engine class PlaceholderMaterial -- inherits Material -- add engine class PlaceholderMesh -- inherits Mesh -- add engine class PlaceholderTexture2D -- inherits Texture2D -- add engine class PlaceholderTexture2DArray -- inherits PlaceholderTextureLayered -- add engine class PlaceholderTexture3D -- inherits Texture3D -- add engine class PlaceholderTextureLayered -- inherits TextureLayered -- add engine class PlaneMesh -- inherits PrimitiveMesh -- add engine class PointLight2D -- inherits Light2D -- add engine class PointMesh -- inherits PrimitiveMesh -- add engine class Polygon2D -- inherits Node2D -- add engine class PolygonOccluder3D -- inherits Occluder3D -- add engine class PolygonPathFinder -- inherits Resource -- add engine class Popup -- inherits Window -- add engine class PopupMenu -- inherits Popup -- add engine class PopupPanel -- inherits Popup -- add engine class PortableCompressedTexture2D -- inherits Texture2D -- add engine class PrimitiveMesh -- inherits Mesh -- add engine class PrismMesh -- inherits PrimitiveMesh -- add engine class ProceduralSkyMaterial -- inherits Material -- add engine class ProgressBar -- inherits Range -- add engine class ProjectSettings -- inherits Object -- add engine class PropertyTweener -- inherits Tweener -- add engine class QuadMesh -- inherits PlaneMesh -- add engine class QuadOccluder3D -- inherits Occluder3D -- add engine class RDAttachmentFormat [renamed RdAttachmentFormat] -- inherits RefCounted -- add engine class RDFramebufferPass [renamed RdFramebufferPass] -- inherits RefCounted -- add engine class RDPipelineColorBlendState [renamed RdPipelineColorBlendState] -- inherits RefCounted -- add engine class RDPipelineColorBlendStateAttachment [renamed RdPipelineColorBlendStateAttachment] -- inherits RefCounted -- add engine class RDPipelineDepthStencilState [renamed RdPipelineDepthStencilState] -- inherits RefCounted -- add engine class RDPipelineMultisampleState [renamed RdPipelineMultisampleState] -- inherits RefCounted -- add engine class RDPipelineRasterizationState [renamed RdPipelineRasterizationState] -- inherits RefCounted -- add engine class RDPipelineSpecializationConstant [renamed RdPipelineSpecializationConstant] -- inherits RefCounted -- add engine class RDSamplerState [renamed RdSamplerState] -- inherits RefCounted -- add engine class RDShaderFile [renamed RdShaderFile] -- inherits Resource -- add engine class RDShaderSPIRV [renamed RdShaderSpirv] -- inherits Resource -- add engine class RDShaderSource [renamed RdShaderSource] -- inherits RefCounted -- add engine class RDTextureFormat [renamed RdTextureFormat] -- inherits RefCounted -- add engine class RDTextureView [renamed RdTextureView] -- inherits RefCounted -- add engine class RDUniform [renamed RdUniform] -- inherits RefCounted -- add engine class RDVertexAttribute [renamed RdVertexAttribute] -- inherits RefCounted -- add engine class RandomNumberGenerator -- inherits RefCounted -- add engine class Range -- inherits Control -- add engine class RayCast2D -- inherits Node2D -- add engine class RayCast3D -- inherits Node3D -- add engine class RectangleShape2D -- inherits Shape2D -- add engine class RefCounted -- inherits Object -- add engine class ReferenceRect -- inherits Control -- add engine class ReflectionProbe -- inherits VisualInstance3D -- add engine class RegEx -- inherits RefCounted -- add engine class RegExMatch -- inherits RefCounted -- add engine class RemoteTransform2D -- inherits Node2D -- add engine class RemoteTransform3D -- inherits Node3D -- add engine class RenderingDevice -- inherits Object -- add engine class RenderingServer -- inherits Object -- add engine class Resource -- inherits RefCounted -- add engine class ResourceFormatImporterSaver -- inherits ResourceFormatSaver -- add engine class ResourceFormatLoader -- inherits RefCounted -- add engine class ResourceFormatSaver -- inherits RefCounted -- add engine class ResourceImporter -- inherits RefCounted -- add engine class ResourceLoader -- inherits Object -- add engine class ResourcePreloader -- inherits Node -- add engine class ResourceSaver -- inherits Object -- add engine class ResourceUID [renamed ResourceUid] -- inherits Object -- add engine class RibbonTrailMesh -- inherits PrimitiveMesh -- add engine class RichTextEffect -- inherits Resource -- add engine class RichTextLabel -- inherits Control -- add engine class RigidBody2D -- inherits PhysicsBody2D -- add engine class RigidBody3D -- inherits PhysicsBody3D -- add engine class RootMotionView -- inherits VisualInstance3D -- add engine class SceneMultiplayer -- inherits MultiplayerAPI [renamed MultiplayerApi] -- add engine class SceneReplicationConfig -- inherits Resource -- add engine class SceneState -- inherits RefCounted -- add engine class SceneTree -- inherits MainLoop -- add engine class SceneTreeTimer -- inherits RefCounted -- add engine class Script -- inherits Resource -- add engine class ScriptCreateDialog -- inherits ConfirmationDialog -- add engine class ScriptEditor -- inherits PanelContainer -- add engine class ScriptEditorBase -- inherits VBoxContainer -- add engine class ScriptExtension -- inherits Script -- add engine class ScriptLanguage -- inherits Object -- add engine class ScriptLanguageExtension -- inherits ScriptLanguage -- add engine class ScrollBar -- inherits Range -- add engine class ScrollContainer -- inherits Container -- add engine class SegmentShape2D -- inherits Shape2D -- add engine class Semaphore -- inherits RefCounted -- add engine class SeparationRayShape2D -- inherits Shape2D -- add engine class SeparationRayShape3D -- inherits Shape3D -- add engine class Separator -- inherits Control -- add engine class Shader -- inherits Resource -- add engine class ShaderGlobalsOverride -- inherits Node -- add engine class ShaderInclude -- inherits Resource -- add engine class ShaderMaterial -- inherits Material -- add engine class Shape2D -- inherits Resource -- add engine class Shape3D -- inherits Resource -- add engine class ShapeCast2D -- inherits Node2D -- add engine class ShapeCast3D -- inherits Node3D -- add engine class Shortcut -- inherits Resource -- add engine class Skeleton2D -- inherits Node2D -- add engine class Skeleton3D -- inherits Node3D -- add engine class SkeletonIK3D [renamed SkeletonIk3d] -- inherits Node -- add engine class SkeletonModification2D -- inherits Resource -- add engine class SkeletonModification2DCCDIK [renamed SkeletonModification2Dccdik] -- inherits SkeletonModification2D -- add engine class SkeletonModification2DFABRIK [renamed SkeletonModification2Dfabrik] -- inherits SkeletonModification2D -- add engine class SkeletonModification2DJiggle -- inherits SkeletonModification2D -- add engine class SkeletonModification2DLookAt -- inherits SkeletonModification2D -- add engine class SkeletonModification2DPhysicalBones -- inherits SkeletonModification2D -- add engine class SkeletonModification2DStackHolder -- inherits SkeletonModification2D -- add engine class SkeletonModification2DTwoBoneIK [renamed SkeletonModification2DTwoBoneIk] -- inherits SkeletonModification2D -- add engine class SkeletonModificationStack2D -- inherits Resource -- add engine class SkeletonProfile -- inherits Resource -- add engine class SkeletonProfileHumanoid -- inherits SkeletonProfile -- add engine class Skin -- inherits Resource -- add engine class SkinReference -- inherits RefCounted -- add engine class Sky -- inherits Resource -- add engine class Slider -- inherits Range -- add engine class SliderJoint3D -- inherits Joint3D -- add engine class SoftBody3D -- inherits MeshInstance3D -- add engine class SphereMesh -- inherits PrimitiveMesh -- add engine class SphereOccluder3D -- inherits Occluder3D -- add engine class SphereShape3D -- inherits Shape3D -- add engine class SpinBox -- inherits Range -- add engine class SplitContainer -- inherits Container -- add engine class SpotLight3D -- inherits Light3D -- add engine class SpringArm3D -- inherits Node3D -- add engine class Sprite2D -- inherits Node2D -- add engine class Sprite3D -- inherits SpriteBase3D -- add engine class SpriteBase3D -- inherits GeometryInstance3D -- add engine class SpriteFrames -- inherits Resource -- add engine class StandardMaterial3D -- inherits BaseMaterial3D -- add engine class StaticBody2D -- inherits PhysicsBody2D -- add engine class StaticBody3D -- inherits PhysicsBody3D -- add engine class StreamPeer -- inherits RefCounted -- add engine class StreamPeerBuffer -- inherits StreamPeer -- add engine class StreamPeerExtension -- inherits StreamPeer -- add engine class StreamPeerGZIP [renamed StreamPeerGzip] -- inherits StreamPeer -- add engine class StreamPeerTCP [renamed StreamPeerTcp] -- inherits StreamPeer -- add engine class StreamPeerTLS [renamed StreamPeerTls] -- inherits StreamPeer -- add engine class StyleBox -- inherits Resource -- add engine class StyleBoxEmpty -- inherits StyleBox -- add engine class StyleBoxFlat -- inherits StyleBox -- add engine class StyleBoxLine -- inherits StyleBox -- add engine class StyleBoxTexture -- inherits StyleBox -- add engine class SubViewport -- inherits Viewport -- add engine class SubViewportContainer -- inherits Container -- add engine class SurfaceTool -- inherits RefCounted -- add engine class SyntaxHighlighter -- inherits Resource -- add engine class SystemFont -- inherits Font -- add engine class TCPServer [renamed TcpServer] -- inherits RefCounted -- add engine class TabBar -- inherits Control -- add engine class TabContainer -- inherits Container -- add engine class TextEdit -- inherits Control -- add engine class TextLine -- inherits RefCounted -- add engine class TextMesh -- inherits PrimitiveMesh -- add engine class TextParagraph -- inherits RefCounted -- add engine class TextServer -- inherits RefCounted -- add engine class TextServerAdvanced -- inherits TextServerExtension -- add engine class TextServerDummy -- inherits TextServerExtension -- add engine class TextServerExtension -- inherits TextServer -- add engine class TextServerManager -- inherits Object -- add engine class Texture -- inherits Resource -- add engine class Texture2D -- inherits Texture -- add engine class Texture2DArray -- inherits ImageTextureLayered -- add engine class Texture3D -- inherits Texture -- add engine class TextureButton -- inherits BaseButton -- add engine class TextureLayered -- inherits Texture -- add engine class TextureProgressBar -- inherits Range -- add engine class TextureRect -- inherits Control -- add engine class Theme -- inherits Resource -- add engine class ThemeDB [renamed ThemeDb] -- inherits Object -- add engine class Thread -- inherits RefCounted -- add engine class TileData -- inherits Object -- add engine class TileMap -- inherits Node2D -- add engine class TileMapPattern -- inherits Resource -- add engine class TileSet -- inherits Resource -- add engine class TileSetAtlasSource -- inherits TileSetSource -- add engine class TileSetScenesCollectionSource -- inherits TileSetSource -- add engine class TileSetSource -- inherits Resource -- add engine class Time -- inherits Object -- add engine class Timer -- inherits Node -- add engine class TorusMesh -- inherits PrimitiveMesh -- add engine class TouchScreenButton -- inherits Node2D -- add engine class Translation -- inherits Resource -- add engine class TranslationServer -- inherits Object -- add engine class Tree -- inherits Control -- add engine class TreeItem -- inherits Object -- add engine class TriangleMesh -- inherits RefCounted -- add engine class TubeTrailMesh -- inherits PrimitiveMesh -- add engine class Tween -- inherits RefCounted -- add engine class Tweener -- inherits RefCounted -- add engine class UDPServer [renamed UdpServer] -- inherits RefCounted -- add engine class UPNP [renamed Upnp] -- inherits RefCounted -- add engine class UPNPDevice [renamed UpnpDevice] -- inherits RefCounted -- add engine class UndoRedo -- inherits Object -- add engine class VBoxContainer -- inherits BoxContainer -- add engine class VFlowContainer -- inherits FlowContainer -- add engine class VScrollBar -- inherits ScrollBar -- add engine class VSeparator -- inherits Separator -- add engine class VSlider -- inherits Slider -- add engine class VSplitContainer -- inherits SplitContainer -- add engine class VehicleBody3D -- inherits RigidBody3D -- add engine class VehicleWheel3D -- inherits Node3D -- add engine class VideoStream -- inherits Resource -- add engine class VideoStreamPlayer -- inherits Control -- add engine class VideoStreamTheora -- inherits VideoStream -- add engine class Viewport -- inherits Node -- add engine class ViewportTexture -- inherits Texture2D -- add engine class VisibleOnScreenEnabler2D -- inherits VisibleOnScreenNotifier2D -- add engine class VisibleOnScreenEnabler3D -- inherits VisibleOnScreenNotifier3D -- add engine class VisibleOnScreenNotifier2D -- inherits Node2D -- add engine class VisibleOnScreenNotifier3D -- inherits VisualInstance3D -- add engine class VisualInstance3D -- inherits Node3D -- add engine class VisualShader -- inherits Shader -- add engine class VisualShaderNode -- inherits Resource -- add engine class VisualShaderNodeBillboard -- inherits VisualShaderNode -- add engine class VisualShaderNodeBooleanConstant -- inherits VisualShaderNodeConstant -- add engine class VisualShaderNodeBooleanParameter -- inherits VisualShaderNodeParameter -- add engine class VisualShaderNodeClamp -- inherits VisualShaderNode -- add engine class VisualShaderNodeColorConstant -- inherits VisualShaderNodeConstant -- add engine class VisualShaderNodeColorFunc -- inherits VisualShaderNode -- add engine class VisualShaderNodeColorOp -- inherits VisualShaderNode -- add engine class VisualShaderNodeColorParameter -- inherits VisualShaderNodeParameter -- add engine class VisualShaderNodeComment -- inherits VisualShaderNodeResizableBase -- add engine class VisualShaderNodeCompare -- inherits VisualShaderNode -- add engine class VisualShaderNodeConstant -- inherits VisualShaderNode -- add engine class VisualShaderNodeCubemap -- inherits VisualShaderNode -- add engine class VisualShaderNodeCubemapParameter -- inherits VisualShaderNodeTextureParameter -- add engine class VisualShaderNodeCurveTexture -- inherits VisualShaderNodeResizableBase -- add engine class VisualShaderNodeCurveXYZTexture [renamed VisualShaderNodeCurveXyzTexture] -- inherits VisualShaderNodeResizableBase -- add engine class VisualShaderNodeCustom -- inherits VisualShaderNode -- add engine class VisualShaderNodeDerivativeFunc -- inherits VisualShaderNode -- add engine class VisualShaderNodeDeterminant -- inherits VisualShaderNode -- add engine class VisualShaderNodeDistanceFade -- inherits VisualShaderNode -- add engine class VisualShaderNodeDotProduct -- inherits VisualShaderNode -- add engine class VisualShaderNodeExpression -- inherits VisualShaderNodeGroupBase -- add engine class VisualShaderNodeFaceForward -- inherits VisualShaderNodeVectorBase -- add engine class VisualShaderNodeFloatConstant -- inherits VisualShaderNodeConstant -- add engine class VisualShaderNodeFloatFunc -- inherits VisualShaderNode -- add engine class VisualShaderNodeFloatOp -- inherits VisualShaderNode -- add engine class VisualShaderNodeFloatParameter -- inherits VisualShaderNodeParameter -- add engine class VisualShaderNodeFresnel -- inherits VisualShaderNode -- add engine class VisualShaderNodeGlobalExpression -- inherits VisualShaderNodeExpression -- add engine class VisualShaderNodeGroupBase -- inherits VisualShaderNodeResizableBase -- add engine class VisualShaderNodeIf -- inherits VisualShaderNode -- add engine class VisualShaderNodeInput -- inherits VisualShaderNode -- add engine class VisualShaderNodeIntConstant -- inherits VisualShaderNodeConstant -- add engine class VisualShaderNodeIntFunc -- inherits VisualShaderNode -- add engine class VisualShaderNodeIntOp -- inherits VisualShaderNode -- add engine class VisualShaderNodeIntParameter -- inherits VisualShaderNodeParameter -- add engine class VisualShaderNodeIs -- inherits VisualShaderNode -- add engine class VisualShaderNodeLinearSceneDepth -- inherits VisualShaderNode -- add engine class VisualShaderNodeMix -- inherits VisualShaderNode -- add engine class VisualShaderNodeMultiplyAdd -- inherits VisualShaderNode -- add engine class VisualShaderNodeOuterProduct -- inherits VisualShaderNode -- add engine class VisualShaderNodeOutput -- inherits VisualShaderNode -- add engine class VisualShaderNodeParameter -- inherits VisualShaderNode -- add engine class VisualShaderNodeParameterRef -- inherits VisualShaderNode -- add engine class VisualShaderNodeParticleAccelerator -- inherits VisualShaderNode -- add engine class VisualShaderNodeParticleBoxEmitter -- inherits VisualShaderNodeParticleEmitter -- add engine class VisualShaderNodeParticleConeVelocity -- inherits VisualShaderNode -- add engine class VisualShaderNodeParticleEmit -- inherits VisualShaderNode -- add engine class VisualShaderNodeParticleEmitter -- inherits VisualShaderNode -- add engine class VisualShaderNodeParticleMeshEmitter -- inherits VisualShaderNodeParticleEmitter -- add engine class VisualShaderNodeParticleMultiplyByAxisAngle -- inherits VisualShaderNode -- add engine class VisualShaderNodeParticleOutput -- inherits VisualShaderNodeOutput -- add engine class VisualShaderNodeParticleRandomness -- inherits VisualShaderNode -- add engine class VisualShaderNodeParticleRingEmitter -- inherits VisualShaderNodeParticleEmitter -- add engine class VisualShaderNodeParticleSphereEmitter -- inherits VisualShaderNodeParticleEmitter -- add engine class VisualShaderNodeProximityFade -- inherits VisualShaderNode -- add engine class VisualShaderNodeRandomRange -- inherits VisualShaderNode -- add engine class VisualShaderNodeRemap -- inherits VisualShaderNode -- add engine class VisualShaderNodeResizableBase -- inherits VisualShaderNode -- add engine class VisualShaderNodeSDFRaymarch [renamed VisualShaderNodeSdfRaymarch] -- inherits VisualShaderNode -- add engine class VisualShaderNodeSDFToScreenUV [renamed VisualShaderNodeSdfToScreenUv] -- inherits VisualShaderNode -- add engine class VisualShaderNodeSample3D -- inherits VisualShaderNode -- add engine class VisualShaderNodeScreenUVToSDF [renamed VisualShaderNodeScreenUvToSdf] -- inherits VisualShaderNode -- add engine class VisualShaderNodeSmoothStep -- inherits VisualShaderNode -- add engine class VisualShaderNodeStep -- inherits VisualShaderNode -- add engine class VisualShaderNodeSwitch -- inherits VisualShaderNode -- add engine class VisualShaderNodeTexture -- inherits VisualShaderNode -- add engine class VisualShaderNodeTexture2DArray -- inherits VisualShaderNodeSample3D -- add engine class VisualShaderNodeTexture2DArrayParameter -- inherits VisualShaderNodeTextureParameter -- add engine class VisualShaderNodeTexture2DParameter -- inherits VisualShaderNodeTextureParameter -- add engine class VisualShaderNodeTexture3D -- inherits VisualShaderNodeSample3D -- add engine class VisualShaderNodeTexture3DParameter -- inherits VisualShaderNodeTextureParameter -- add engine class VisualShaderNodeTextureParameter -- inherits VisualShaderNodeParameter -- add engine class VisualShaderNodeTextureParameterTriplanar -- inherits VisualShaderNodeTextureParameter -- add engine class VisualShaderNodeTextureSDF [renamed VisualShaderNodeTextureSdf] -- inherits VisualShaderNode -- add engine class VisualShaderNodeTextureSDFNormal [renamed VisualShaderNodeTextureSdfNormal] -- inherits VisualShaderNode -- add engine class VisualShaderNodeTransformCompose -- inherits VisualShaderNode -- add engine class VisualShaderNodeTransformConstant -- inherits VisualShaderNodeConstant -- add engine class VisualShaderNodeTransformDecompose -- inherits VisualShaderNode -- add engine class VisualShaderNodeTransformFunc -- inherits VisualShaderNode -- add engine class VisualShaderNodeTransformOp -- inherits VisualShaderNode -- add engine class VisualShaderNodeTransformParameter -- inherits VisualShaderNodeParameter -- add engine class VisualShaderNodeTransformVecMult -- inherits VisualShaderNode -- add engine class VisualShaderNodeUIntConstant -- inherits VisualShaderNodeConstant -- add engine class VisualShaderNodeUIntFunc -- inherits VisualShaderNode -- add engine class VisualShaderNodeUIntOp -- inherits VisualShaderNode -- add engine class VisualShaderNodeUIntParameter -- inherits VisualShaderNodeParameter -- add engine class VisualShaderNodeUVFunc [renamed VisualShaderNodeUvFunc] -- inherits VisualShaderNode -- add engine class VisualShaderNodeUVPolarCoord [renamed VisualShaderNodeUvPolarCoord] -- inherits VisualShaderNode -- add engine class VisualShaderNodeVarying -- inherits VisualShaderNode -- add engine class VisualShaderNodeVaryingGetter -- inherits VisualShaderNodeVarying -- add engine class VisualShaderNodeVaryingSetter -- inherits VisualShaderNodeVarying -- add engine class VisualShaderNodeVec2Constant -- inherits VisualShaderNodeConstant -- add engine class VisualShaderNodeVec2Parameter -- inherits VisualShaderNodeParameter -- add engine class VisualShaderNodeVec3Constant -- inherits VisualShaderNodeConstant -- add engine class VisualShaderNodeVec3Parameter -- inherits VisualShaderNodeParameter -- add engine class VisualShaderNodeVec4Constant -- inherits VisualShaderNodeConstant -- add engine class VisualShaderNodeVec4Parameter -- inherits VisualShaderNodeParameter -- add engine class VisualShaderNodeVectorBase -- inherits VisualShaderNode -- add engine class VisualShaderNodeVectorCompose -- inherits VisualShaderNodeVectorBase -- add engine class VisualShaderNodeVectorDecompose -- inherits VisualShaderNodeVectorBase -- add engine class VisualShaderNodeVectorDistance -- inherits VisualShaderNodeVectorBase -- add engine class VisualShaderNodeVectorFunc -- inherits VisualShaderNodeVectorBase -- add engine class VisualShaderNodeVectorLen -- inherits VisualShaderNodeVectorBase -- add engine class VisualShaderNodeVectorOp -- inherits VisualShaderNodeVectorBase -- add engine class VisualShaderNodeVectorRefract -- inherits VisualShaderNodeVectorBase -- add engine class VoxelGI [renamed VoxelGi] -- inherits VisualInstance3D -- add engine class VoxelGIData [renamed VoxelGiData] -- inherits Resource -- add engine class WeakRef -- inherits RefCounted -- add engine class WebRTCDataChannel [renamed WebRtcDataChannel] -- inherits PacketPeer -- add engine class WebRTCDataChannelExtension [renamed WebRtcDataChannelExtension] -- inherits WebRTCDataChannel [renamed WebRtcDataChannel] -- add engine class WebRTCMultiplayerPeer [renamed WebRtcMultiplayerPeer] -- inherits MultiplayerPeer -- add engine class WebRTCPeerConnection [renamed WebRtcPeerConnection] -- inherits RefCounted -- add engine class WebRTCPeerConnectionExtension [renamed WebRtcPeerConnectionExtension] -- inherits WebRTCPeerConnection [renamed WebRtcPeerConnection] -- add engine class WebSocketMultiplayerPeer -- inherits MultiplayerPeer -- add engine class WebSocketPeer -- inherits PacketPeer -- add engine class WebXRInterface [renamed WebXrInterface] -- inherits XRInterface [renamed XrInterface] -- add engine class Window -- inherits Viewport -- add engine class WorkerThreadPool -- inherits Object -- add engine class World2D -- inherits Resource -- add engine class World3D -- inherits Resource -- add engine class WorldBoundaryShape2D -- inherits Shape2D -- add engine class WorldBoundaryShape3D -- inherits Shape3D -- add engine class WorldEnvironment -- inherits Node -- add engine class X509Certificate -- inherits Resource -- add engine class XMLParser [renamed XmlParser] -- inherits RefCounted -- add engine class XRAnchor3D [renamed XrAnchor3D] -- inherits XRNode3D [renamed XrNode3D] -- add engine class XRCamera3D [renamed XrCamera3D] -- inherits Camera3D -- add engine class XRController3D [renamed XrController3D] -- inherits XRNode3D [renamed XrNode3D] -- add engine class XRInterface [renamed XrInterface] -- inherits RefCounted -- add engine class XRInterfaceExtension [renamed XrInterfaceExtension] -- inherits XRInterface [renamed XrInterface] -- add engine class XRNode3D [renamed XrNode3D] -- inherits Node3D -- add engine class XROrigin3D [renamed XrOrigin3D] -- inherits Node3D -- add engine class XRPose [renamed XrPose] -- inherits RefCounted -- add engine class XRPositionalTracker [renamed XrPositionalTracker] -- inherits RefCounted -- add engine class XRServer [renamed XrServer] -- inherits Object -- add engine class ZIPPacker [renamed ZipPacker] -- inherits RefCounted -- add engine class ZIPReader [renamed ZipReader] -- inherits RefCounted --- stderr thread 'main' panicked at '" convergence_dist" is not a valid Ident', /home/coder2195/.cargo/registry/src/github.com-1ecc6299db9ec823/proc-macro2-1.0.50/src/fallback.rs:752:9 note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace