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Visual design specific stuff for the godot engine
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YeldhamDev Merge pull request #29 from YeldhamDev/small_optimize_fix
Small "" fix, and add instructions for icon optimization in ""
Latest commit 7db122c Apr 15, 2019
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archives Reorganize everything Jan 14, 2018
concepts Reorganize everything Jan 14, 2018
engine Small "" fix, and add instructions for icon optimization i… Apr 15, 2019
godette Added character images Jan 30, 2018
goodies/shirt Reorganize everything Jan 14, 2018
screenshots Add an high-quality editor screenshot Mar 22, 2019
wallpapers Reorganize everything Jan 14, 2018
.gitignore Ignore and delete "hashes" file Feb 10, 2019
LICENSE Changed licence Jun 24, 2016

Design elements for Godot

Purposes of this repository

  • Share ideas, proposals and assets related to Godot's user experience.
  • Discuss the proposed ideas in order to make them better and reach consensus.
  • Provide high-quality assets and UX recommendations for Godot.

Repository structure

  • archives: Anything deprecated should go to this folder.
  • communication: Everything needed for communication such as flyers, posters, banners, …
  • concepts: Here to store design ideas, fan art, …
  • engine: Everything included into the Godot editor (especially icons).
  • godette: Designs for the personified Godot character.
  • goodies: T-shirts, mugs, stickers, business cards, …
  • screenshots: Screenshots of the editor to use for demonstration purposes.
  • wallpapers: Official or fan-made wallpapers.
  • websites: Everything related to Godot's Web presence or communities.

Icon optimization

Editor icons must be first optimized before being added to the engine, to do so:

  • Add them to the "/engine/icons/svg" folder.
  • Run the "" script (you must have scour installed).

The optimized icons will be generated in the "/engine/icons/optimized" folder.


Unless otherwise specified, files contained in this repository are licensed under CC BY 4.0 International, as described in the LICENSE file.

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