diff --git a/tutorials/rendering/jitter_stutter.rst b/tutorials/rendering/jitter_stutter.rst index 57386520198..fe85800e56c 100644 --- a/tutorials/rendering/jitter_stutter.rst +++ b/tutorials/rendering/jitter_stutter.rst @@ -70,7 +70,7 @@ The second is more complicated, because it is often not associated to the engine or game but the underlying operating system. Here is some information regarding stutter on different OSs. -On platforms that support disabling V-Sync, suttering can be made less +On platforms that support disabling V-Sync, stuttering can be made less noticeable by disabling V-Sync in the project settings. This will however cause tearing to appear, especially on monitors with low refresh rates. If your monitor supports it, consider enabling variable refresh rate (G-Sync/FreeSync)