From a86f24f098192e3e40bdd569937b2eeadfcc059d Mon Sep 17 00:00:00 2001 From: Curry <72790869+CURR-E@users.noreply.github.com> Date: Wed, 14 Jun 2023 04:25:16 +1000 Subject: [PATCH] Update spatial_shader.rst Changes WORLD_NORMAL_MATRIX to MODEL_NORMAL_MATRIX --- tutorials/shaders/shader_reference/spatial_shader.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/shaders/shader_reference/spatial_shader.rst b/tutorials/shaders/shader_reference/spatial_shader.rst index 007764162dc..995196cb01c 100644 --- a/tutorials/shaders/shader_reference/spatial_shader.rst +++ b/tutorials/shaders/shader_reference/spatial_shader.rst @@ -217,7 +217,7 @@ shader, this value can be used as desired. +----------------------------------------+--------------------------------------------------------+ | inout mat4 **MODEL_MATRIX** | Model space to world space transform. | +----------------------------------------+--------------------------------------------------------+ -| inout mat3 **WORLD_NORMAL_MATRIX** | | +| inout mat3 **MODEL_NORMAL_MATRIX** | | +----------------------------------------+--------------------------------------------------------+ | inout mat4 **PROJECTION_MATRIX** | View space to clip space transform. | +----------------------------------------+--------------------------------------------------------+