From c0da76caf22e1dc1d8db8b4d164c7d5ad339e5f4 Mon Sep 17 00:00:00 2001 From: atomikf <31524861+atomikf@users.noreply.github.com> Date: Wed, 14 Jun 2023 10:41:53 +0200 Subject: [PATCH] Update multiple_resolutions.rst Small typo correction. There is a line "Set the base window width to 720 and window height to 1080." It seems the 1080 should be changed to 1280. --- tutorials/rendering/multiple_resolutions.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/rendering/multiple_resolutions.rst b/tutorials/rendering/multiple_resolutions.rst index 7bf8b783c89..563f2a37a24 100644 --- a/tutorials/rendering/multiple_resolutions.rst +++ b/tutorials/rendering/multiple_resolutions.rst @@ -363,7 +363,7 @@ to change the display orientation project setting. Mobile game in portrait mode ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -- Set the base window width to ``720`` and window height to ``1080``. +- Set the base window width to ``720`` and window height to ``1280``. - Alternatively, if you're targeting high-end devices primarily, set the base window width to ``1080`` and window height to ``1920``. This allows you to provide higher resolution 2D assets, resulting in crisper