diff --git a/tutorials/shaders/img/visual_shader_create.png b/tutorials/shaders/img/visual_shader_create.png deleted file mode 100644 index e36820d1291..00000000000 Binary files a/tutorials/shaders/img/visual_shader_create.png and /dev/null differ diff --git a/tutorials/shaders/img/visual_shader_create.webp b/tutorials/shaders/img/visual_shader_create.webp new file mode 100644 index 00000000000..64ed1a69c58 Binary files /dev/null and b/tutorials/shaders/img/visual_shader_create.webp differ diff --git a/tutorials/shaders/img/visual_shader_create2.webp b/tutorials/shaders/img/visual_shader_create2.webp new file mode 100644 index 00000000000..02a5a55ce51 Binary files /dev/null and b/tutorials/shaders/img/visual_shader_create2.webp differ diff --git a/tutorials/shaders/visual_shaders.rst b/tutorials/shaders/visual_shaders.rst index 798c5cc4b5f..9ee39ced79a 100644 --- a/tutorials/shaders/visual_shaders.rst +++ b/tutorials/shaders/visual_shaders.rst @@ -26,10 +26,14 @@ VisualShaders, create a new ``ShaderMaterial`` in an object of your choice. Then assign a :ref:`class_VisualShader` resource to the ``Shader`` property. -.. image:: img/visual_shader_create.png +.. image:: img/visual_shader_create.webp -Click on the new ``VisualShader`` resource and the Visual Shader Editor will -open automatically. The layout of the Visual Shader Editor comprises two parts: +Click on the new ``Shader`` resource and the Create Shader dialog will +open automatically. Change the Type option to VisualShader in the dropdown. + +.. image:: img/visual_shader_create2.webp + +The layout of the Visual Shader Editor comprises two parts: the upper toolbar and the graph itself. .. image:: img/visual_shader_editor2.png