From 732cb273723b06673220677225e8c73594c5484e Mon Sep 17 00:00:00 2001 From: br1trs <88297220+br1trs@users.noreply.github.com> Date: Fri, 30 Jun 2023 17:59:03 -0600 Subject: [PATCH] Update c_sharp_basics.rst --- tutorials/scripting/c_sharp/c_sharp_basics.rst | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/tutorials/scripting/c_sharp/c_sharp_basics.rst b/tutorials/scripting/c_sharp/c_sharp_basics.rst index aa897b3db0c..96f370cddcc 100644 --- a/tutorials/scripting/c_sharp/c_sharp_basics.rst +++ b/tutorials/scripting/c_sharp/c_sharp_basics.rst @@ -136,10 +136,9 @@ Visual Studio will include the required SDKs if you have the correct workloads selected, so you don't need to manually install the things listed in the "Prerequisites" section. -While installing Visual Studio, select these workloads: +While installing Visual Studio, select this workload: -- Mobile development with .NET -- .NET Core cross-platform development +- .NET desktop development In Godot's **Editor → Editor Settings** menu: