diff --git a/tutorials/2d/using_tilesets.rst b/tutorials/2d/using_tilesets.rst index fb7b7049f9e..e5fee81b8ed 100644 --- a/tutorials/2d/using_tilesets.rst +++ b/tutorials/2d/using_tilesets.rst @@ -510,7 +510,7 @@ to empty space. For example, if a tile has all its bits set to ``0`` or greater, it will only appear if *all* 8 neighboring tiles are using a tile with the same terrain ID. -is present on corners or sides. If a tile has its bits set to ``0`` or greater, +If a tile has its bits set to ``0`` or greater, but the top-left, top and top-right bits are set to ``-1``, it will only appear if there is empty space on top of it (including diagonally).