From d8c7526c0de373f25701c094c5670a680ae0ecdd Mon Sep 17 00:00:00 2001 From: Markus Sauermann <6299227+Sauermann@users.noreply.github.com> Date: Tue, 25 Jul 2023 22:34:48 +0200 Subject: [PATCH] Add behavior change in migration guide. Physics Picking now automatically sets event as handled in Viewports. --- tutorials/migrating/upgrading_to_godot_4.1.rst | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/tutorials/migrating/upgrading_to_godot_4.1.rst b/tutorials/migrating/upgrading_to_godot_4.1.rst index bba4a4b64bb..06330da516e 100644 --- a/tutorials/migrating/upgrading_to_godot_4.1.rst +++ b/tutorials/migrating/upgrading_to_godot_4.1.rst @@ -202,6 +202,8 @@ Change **SubViewportContainer** When input events should reach SubViewports and their children, ``SubViewportContainer.mouse_filter`` now needs to be ``MOUSE_FILTER_STOP`` or ``MOUSE_FILTER_PASS``. See `GH-79271`_ for details. `GH-57894`_ Multiple layered ``SubViewportContainer`` nodes, that should all receive mouse input events, now need to be replaced by ``Area2D`` nodes. See `GH-79128`_ for details. `GH-57894`_ +**Viewport** +``Viewport`` nodes, that have Physics Picking enabled, now automatically set InputEvents as handled. See `GH-79897`_ for workarounds. `GH-77595`_ ================================================================================================================================================================================================== =========== @@ -228,9 +230,11 @@ Multiple layered ``SubViewportContainer`` nodes, that should all receive mouse i .. _GH-76688: https://github.com/godotengine/godot/pull/76688 .. _GH-76794: https://github.com/godotengine/godot/pull/76794 .. _GH-77143: https://github.com/godotengine/godot/pull/77143 +.. _GH-77595: https://github.com/godotengine/godot/pull/77595 .. _GH-78237: https://github.com/godotengine/godot/pull/78237 .. _GH-79128: https://github.com/godotengine/godot/issues/79128 .. _GH-79271: https://github.com/godotengine/godot/issues/79271 +.. _GH-79897: https://github.com/godotengine/godot/issues/79897 .. _updating_your_gdextension_for_godot_4_1: