From abbe8a05887540766061a780a287fe66fb2d52a7 Mon Sep 17 00:00:00 2001 From: Henry Li Date: Sat, 16 Sep 2023 21:49:03 +1000 Subject: [PATCH] Update 02.player_scene.rst Add macOS shortcut `Cmd + A` --- getting_started/first_2d_game/02.player_scene.rst | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/getting_started/first_2d_game/02.player_scene.rst b/getting_started/first_2d_game/02.player_scene.rst index 4c217e940a8..795528c6b20 100644 --- a/getting_started/first_2d_game/02.player_scene.rst +++ b/getting_started/first_2d_game/02.player_scene.rst @@ -53,7 +53,8 @@ or :kbd:`Cmd + S` on macOS. Sprite animation ~~~~~~~~~~~~~~~~ -Click on the ``Player`` node and add (:kbd:`Ctrl + A`) a child node :ref:`AnimatedSprite2D +Click on the ``Player`` node and add (:kbd:`Ctrl + A` on Windows/Linux or +:kbd:`Cmd + A` on macOS) a child node :ref:`AnimatedSprite2D `. The ``AnimatedSprite2D`` will handle the appearance and animations for our player. Notice that there is a warning symbol next to the node. An ``AnimatedSprite2D`` requires a :ref:`SpriteFrames