From 35ae8c820fee84dcc724d0b13ea5f0e2a11d951b Mon Sep 17 00:00:00 2001 From: Samuel Guedes <41595779+samuelp88@users.noreply.github.com> Date: Fri, 29 Sep 2023 17:44:02 -0300 Subject: [PATCH] Update high_level_multiplayer.rst Erase method was being called on player_info object instead of players dictionary --- tutorials/networking/high_level_multiplayer.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/networking/high_level_multiplayer.rst b/tutorials/networking/high_level_multiplayer.rst index 8a2997fe07a..5c5544bd108 100644 --- a/tutorials/networking/high_level_multiplayer.rst +++ b/tutorials/networking/high_level_multiplayer.rst @@ -347,7 +347,7 @@ have loaded the game scene. func _on_player_disconnected(id): - player_info.erase(id) + players.erase(id) player_disconnected.emit(id)