From 8987f07fc1248f43ce37137b64b453772aafdf53 Mon Sep 17 00:00:00 2001 From: skyace65 Date: Sun, 1 Oct 2023 13:36:59 -0400 Subject: [PATCH] Clarify where sound files are --- getting_started/first_2d_game/07.finishing-up.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/getting_started/first_2d_game/07.finishing-up.rst b/getting_started/first_2d_game/07.finishing-up.rst index dd77a0d27cb..77e93aca876 100644 --- a/getting_started/first_2d_game/07.finishing-up.rst +++ b/getting_started/first_2d_game/07.finishing-up.rst @@ -24,7 +24,7 @@ Sound effects ~~~~~~~~~~~~~ Sound and music can be the single most effective way to add appeal to the game -experience. In your game assets folder, you have two sound files: "House In a +experience. In your game's **art** folder, you have two sound files: "House In a Forest Loop.ogg" for background music, and "gameover.wav" for when the player loses.