diff --git a/tutorials/audio/text_to_speech.rst b/tutorials/audio/text_to_speech.rst index 02a8a984663..679e5ea9e2f 100644 --- a/tutorials/audio/text_to_speech.rst +++ b/tutorials/audio/text_to_speech.rst @@ -62,7 +62,7 @@ Godot includes text-to-speech functionality. You can find these under the :ref:` Godot depends on system libraries for text-to-speech functionality. These libraries are installed by default on Windows and macOS, but not on all Linux distributions. If they are not present, text-to-speech functionality will not work. Specifically, the ``tts_get_voices()`` method will return an empty list, indicating that there are no usable voices. -Both Godot users on Linux and end-users on Linux running Godot games need to ensure that their system includes the system libraries for text-to-speech to work. Please consult the table below or your own distibution's documentation to determine what libraries you need to install. +Both Godot users on Linux and end-users on Linux running Godot games need to ensure that their system includes the system libraries for text-to-speech to work. Please consult the table below or your own distribution's documentation to determine what libraries you need to install. Distro-specific one-liners ^^^^^^^^^^^^^^^^^^^^^^^^^^ diff --git a/tutorials/scripting/c_sharp/diagnostics/GD0302.rst b/tutorials/scripting/c_sharp/diagnostics/GD0302.rst index eb90ca55218..39cfd914ea1 100644 --- a/tutorials/scripting/c_sharp/diagnostics/GD0302.rst +++ b/tutorials/scripting/c_sharp/diagnostics/GD0302.rst @@ -22,7 +22,7 @@ Rule description When a generic type parameter is annotated with the ``[MustBeVariant]`` attribute, the generic type is required to be a Variant-compatible type. When the type used -is also a generic type, this generic type must be annoted with the ``[MustBeVariant]`` +is also a generic type, this generic type must be annotated with the ``[MustBeVariant]`` attribute as well. For example, the generic ``Godot.Collections.Array`` type only supports items of a type that can be converted to Variant, a generic type can be specified if it's properly annotated. diff --git a/tutorials/scripting/c_sharp/index.rst b/tutorials/scripting/c_sharp/index.rst index b98d575b127..ffb39f4603b 100644 --- a/tutorials/scripting/c_sharp/index.rst +++ b/tutorials/scripting/c_sharp/index.rst @@ -22,7 +22,7 @@ Godot API for C# ---------------- As a general purpose game engine Godot offers some high-level features as a part -of its API. Articles below explain how these features intergrate into C# and how +of its API. Articles below explain how these features integrate into C# and how C# API may be different from GDScript. .. toctree::