diff --git a/contributing/development/configuring_an_ide/visual_studio_code.rst b/contributing/development/configuring_an_ide/visual_studio_code.rst index 111cf53e0f7..349592316dc 100644 --- a/contributing/development/configuring_an_ide/visual_studio_code.rst +++ b/contributing/development/configuring_an_ide/visual_studio_code.rst @@ -80,7 +80,7 @@ To run and debug the project you need to create a new configuration in the ``lau "name": "Launch Project", "type": "lldb", "request": "launch", - // Change to godot.linuxbsd.tools.64.llvm for llvm-based builds. + // Change to godot.linuxbsd.editor.dev.x86_64.llvm for llvm-based builds. "program": "${workspaceFolder}/bin/godot.linuxbsd.editor.dev.x86_64", // Change the arguments below for the project you want to test with. // To run the project instead of editing it, remove the "--editor" argument. @@ -97,7 +97,7 @@ To run and debug the project you need to create a new configuration in the ``lau "name": "Launch Project", "type": "cppdbg", "request": "launch", - // Change to godot.linuxbsd.tools.64.llvm for llvm-based builds. + // Change to godot.linuxbsd.editor.dev.x86_64.llvm for llvm-based builds. "program": "${workspaceFolder}/bin/godot.linuxbsd.editor.dev.x86_64", // Change the arguments below for the project you want to test with. // To run the project instead of editing it, remove the "--editor" argument.