From b65d7cab1b613857b6b10363bc15a29685ce9623 Mon Sep 17 00:00:00 2001 From: Pikario <36168520+Pikari0@users.noreply.github.com> Date: Mon, 13 Nov 2023 23:34:58 +0100 Subject: [PATCH] Update the default diffuse mode --- tutorials/shaders/shader_reference/spatial_shader.rst | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/tutorials/shaders/shader_reference/spatial_shader.rst b/tutorials/shaders/shader_reference/spatial_shader.rst index de20778fe41..6b7c46b9632 100644 --- a/tutorials/shaders/shader_reference/spatial_shader.rst +++ b/tutorials/shaders/shader_reference/spatial_shader.rst @@ -44,11 +44,11 @@ Render modes +-------------------------------+------------------------------------------------------------------------------------------------------+ | **wireframe** | Geometry draws using lines. | +-------------------------------+------------------------------------------------------------------------------------------------------+ -| **diffuse_lambert** | Lambert shading for diffuse (default). | +| **diffuse_burley** | Burley (Disney PBS) for diffuse (default). | +-------------------------------+------------------------------------------------------------------------------------------------------+ -| **diffuse_lambert_wrap** | Lambert wrapping (roughness dependent) for diffuse. | +| **diffuse_lambert** | Lambert shading for diffuse. | +-------------------------------+------------------------------------------------------------------------------------------------------+ -| **diffuse_burley** | Burley (Disney PBS) for diffuse. | +| **diffuse_lambert_wrap** | Lambert wrapping (roughness dependent) for diffuse. | +-------------------------------+------------------------------------------------------------------------------------------------------+ | **diffuse_toon** | Toon shading for diffuse. | +-------------------------------+------------------------------------------------------------------------------------------------------+