diff --git a/tutorials/scripting/scene_unique_nodes.rst b/tutorials/scripting/scene_unique_nodes.rst index 363ef2b9232..993b3fca163 100644 --- a/tutorials/scripting/scene_unique_nodes.rst +++ b/tutorials/scripting/scene_unique_nodes.rst @@ -57,7 +57,7 @@ Here are the results of ``get_node()`` calls inside the **Player** script: - ``get_node("%Eyes")`` returns the **Eyes** node. - ``get_node("%Hilt")`` returns ``null``. -These are the results of ``get_node()`` calls inside the **Blade** script: +These are the results of ``get_node()`` calls inside the **Sword** script: - ``get_node("%Eyes")`` returns ``null``. - ``get_node("%Hilt")`` returns the **Hilt** node.