From b1ac7afd7dc6596628c1a569a343921f3e341b8d Mon Sep 17 00:00:00 2001 From: yankscally Date: Wed, 6 Dec 2023 15:42:00 +0000 Subject: [PATCH] changed qodot link! --- tutorials/3d/csg_tools.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/3d/csg_tools.rst b/tutorials/3d/csg_tools.rst index d0883b53851..8d85e09e2e0 100644 --- a/tutorials/3d/csg_tools.rst +++ b/tutorials/3d/csg_tools.rst @@ -18,7 +18,7 @@ Interior environments can be created by using inverted primitives. extruded 2D polygons can be used with the CSGPolygon3D node). If you're looking for an easy to use level design tool for a project, - you may want to use `Qodot `__ + you may want to use `Qodot `__ instead. It lets you design levels using `TrenchBroom `__ and import them in Godot.