diff --git a/tutorials/assets_pipeline/importing_images.rst b/tutorials/assets_pipeline/importing_images.rst index 2aca4353ff3..0af0ce1ccd1 100644 --- a/tutorials/assets_pipeline/importing_images.rst +++ b/tutorials/assets_pipeline/importing_images.rst @@ -381,8 +381,8 @@ Roughness > Mode The color channel to consider as a roughness map in this texture. Only effective if **Roughness > Src Normal** is not empty. -Rougness > Src Normal -^^^^^^^^^^^^^^^^^^^^^ +Roughness > Src Normal +^^^^^^^^^^^^^^^^^^^^^^ The path to the texture to consider as a normal map for roughness filtering on import. Specifying this can help decrease specular aliasing slightly in 3D.