From d653e0c43f3eb10bac03243693059a06b3da1910 Mon Sep 17 00:00:00 2001 From: Gene <46876531+GreentheNinja@users.noreply.github.com> Date: Mon, 25 Dec 2023 16:48:14 +0100 Subject: [PATCH] [Minor] Fix typo "Rougness" (should be "Roughness") --- tutorials/assets_pipeline/importing_images.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tutorials/assets_pipeline/importing_images.rst b/tutorials/assets_pipeline/importing_images.rst index 2aca4353ff3..0af0ce1ccd1 100644 --- a/tutorials/assets_pipeline/importing_images.rst +++ b/tutorials/assets_pipeline/importing_images.rst @@ -381,8 +381,8 @@ Roughness > Mode The color channel to consider as a roughness map in this texture. Only effective if **Roughness > Src Normal** is not empty. -Rougness > Src Normal -^^^^^^^^^^^^^^^^^^^^^ +Roughness > Src Normal +^^^^^^^^^^^^^^^^^^^^^^ The path to the texture to consider as a normal map for roughness filtering on import. Specifying this can help decrease specular aliasing slightly in 3D.