diff --git a/tutorials/ui/gui_using_fonts.rst b/tutorials/ui/gui_using_fonts.rst index 17f95649c67..970c3d2ab65 100644 --- a/tutorials/ui/gui_using_fonts.rst +++ b/tutorials/ui/gui_using_fonts.rst @@ -66,7 +66,7 @@ Bitmap fonts Godot supports the BMFont (``.fnt``) bitmap font format. This is a format created by the `BMFont `__ program. Many -BMFont-compatible programs also exist, like `BMGlyph `__. +BMFont-compatible programs also exist, like `BMGlyph `__ or web-based `fontcutter `__. Alternatively, you can import any image to be used as a bitmap font. This is only supported for **monospaced** fonts (fonts where each character has the same