diff --git a/tutorials/ui/gui_using_fonts.rst b/tutorials/ui/gui_using_fonts.rst
index 17f95649c67..970c3d2ab65 100644
--- a/tutorials/ui/gui_using_fonts.rst
+++ b/tutorials/ui/gui_using_fonts.rst
@@ -66,7 +66,7 @@ Bitmap fonts
Godot supports the BMFont (``.fnt``) bitmap font format. This is a format created
by the `BMFont `__ program. Many
-BMFont-compatible programs also exist, like `BMGlyph `__.
+BMFont-compatible programs also exist, like `BMGlyph `__ or web-based `fontcutter `__.
Alternatively, you can import any image to be used as a bitmap font. This is
only supported for **monospaced** fonts (fonts where each character has the same