diff --git a/tutorials/scripting/singletons_autoload.rst b/tutorials/scripting/singletons_autoload.rst index 3926ba0d855..8fb76e64c2c 100644 --- a/tutorials/scripting/singletons_autoload.rst +++ b/tutorials/scripting/singletons_autoload.rst @@ -73,21 +73,8 @@ in top-to-bottom order. .. image:: img/autoload_example.webp -This means that any node can access a singleton named "PlayerVariables" with: - -.. tabs:: - .. code-tab:: gdscript GDScript - - var player_vars = get_node("/root/PlayerVariables") - player_vars.health -= 10 - - .. code-tab:: csharp - - var playerVariables = GetNode("/root/PlayerVariables"); - playerVariables.Health -= 10; // Instance field. - If the **Enable** column is checked (which is the default), then the singleton can -be accessed directly in GDScript, without requiring ``get_node()``: +be accessed directly in GDScript: .. tabs:: .. code-tab:: gdscript GDScript