diff --git a/getting_started/step_by_step/signals.rst b/getting_started/step_by_step/signals.rst index f5a0ff7c1f7..d5fca2bc3ae 100644 --- a/getting_started/step_by_step/signals.rst +++ b/getting_started/step_by_step/signals.rst @@ -335,7 +335,7 @@ The ``visible`` property is a boolean that controls the visibility of our node. The line ``visible = not visible`` toggles the value. If ``visible`` is ``true``, it becomes ``false``, and vice-versa. -If you run the scene now, you will see that the sprite blinks on and off, at one +If you run the Node2D scene now, you will see that the sprite blinks on and off, at one second intervals. Complete script