From 47d13403e3e02902cd3d1e671c22d59d5a6b4d11 Mon Sep 17 00:00:00 2001 From: Chad Stewart Date: Tue, 2 Apr 2024 23:55:27 -0400 Subject: [PATCH] Fix outdated _CLASS_ script template description. _CLASS_ works in gdscript as well, so remove the `(C# only)` note. --- tutorials/scripting/creating_script_templates.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/scripting/creating_script_templates.rst b/tutorials/scripting/creating_script_templates.rst index cebcfba0eb3..8836e455f92 100644 --- a/tutorials/scripting/creating_script_templates.rst +++ b/tutorials/scripting/creating_script_templates.rst @@ -203,7 +203,7 @@ Base placeholders +==========================+====================================================+ | ``_BINDINGS_NAMESPACE_`` | The name of the Godot namespace (used in C# only). | +--------------------------+----------------------------------------------------+ -| ``_CLASS_`` | The name of the new class (used in C# only). | +| ``_CLASS_`` | The name of the new class. | +--------------------------+----------------------------------------------------+ | ``_BASE_`` | The base type a new script inherits from. | +--------------------------+----------------------------------------------------+