diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 3642f4e3e8955..715d8a5bc14dc 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -1010,6 +1010,7 @@ double AnimationNodeTransition::_process(double p_time, bool p_seek, bool p_is_e } double rem = 0.0; + double abs_time = Math::abs(p_time); if (sync) { for (int i = 0; i < get_input_count(); i++) { @@ -1024,9 +1025,9 @@ double AnimationNodeTransition::_process(double p_time, bool p_seek, bool p_is_e rem = blend_input(cur_current_index, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true, p_test_only); if (p_seek) { - cur_time = p_time; + cur_time = abs_time; } else { - cur_time += p_time; + cur_time += abs_time; } if (input_data[cur_current_index].auto_advance && rem <= xfade_time) { @@ -1058,10 +1059,10 @@ double AnimationNodeTransition::_process(double p_time, bool p_seek, bool p_is_e blend_input(cur_prev_index, p_time, use_blend && p_seek, p_is_external_seeking, blend, FILTER_IGNORE, true, p_test_only); if (p_seek) { - cur_time = p_time; + cur_time = abs_time; } else { - cur_time += p_time; - cur_prev_xfading -= p_time; + cur_time += abs_time; + cur_prev_xfading -= abs_time; if (cur_prev_xfading < 0) { set_parameter(prev_index, -1); }