diff --git a/core/pool_vector.h b/core/pool_vector.h index b53061ad60fa4..f8178214ed187 100644 --- a/core/pool_vector.h +++ b/core/pool_vector.h @@ -501,6 +501,7 @@ class PoolVector { Error resize(int p_size); void invert(); + void sort(); void operator=(const PoolVector &p_pool_vector) { _reference(p_pool_vector); } PoolVector() { alloc = nullptr; } @@ -682,4 +683,16 @@ void PoolVector::invert() { } } +template +void PoolVector::sort() { + int len = size(); + if (len == 0) { + return; + } + + Write w = write(); + SortArray sorter; + sorter.sort(w.ptr(), len); +} + #endif // POOL_VECTOR_H diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 7caa27cc68e59..11e9501ba24b9 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -706,6 +706,7 @@ struct _VariantCall { VCALL_LOCALMEM2R(PoolByteArray, rfind); VCALL_LOCALMEM1R(PoolByteArray, count); VCALL_LOCALMEM1R(PoolByteArray, has); + VCALL_LOCALMEM0(PoolByteArray, sort); VCALL_LOCALMEM0R(PoolIntArray, size); VCALL_LOCALMEM0R(PoolIntArray, empty); @@ -723,6 +724,7 @@ struct _VariantCall { VCALL_LOCALMEM2R(PoolIntArray, rfind); VCALL_LOCALMEM1R(PoolIntArray, count); VCALL_LOCALMEM1R(PoolIntArray, has); + VCALL_LOCALMEM0(PoolIntArray, sort); VCALL_LOCALMEM0R(PoolRealArray, size); VCALL_LOCALMEM0R(PoolRealArray, empty); @@ -740,6 +742,7 @@ struct _VariantCall { VCALL_LOCALMEM2R(PoolRealArray, rfind); VCALL_LOCALMEM1R(PoolRealArray, count); VCALL_LOCALMEM1R(PoolRealArray, has); + VCALL_LOCALMEM0(PoolRealArray, sort); VCALL_LOCALMEM0R(PoolStringArray, size); VCALL_LOCALMEM0R(PoolStringArray, empty); @@ -758,6 +761,7 @@ struct _VariantCall { VCALL_LOCALMEM2R(PoolStringArray, rfind); VCALL_LOCALMEM1R(PoolStringArray, count); VCALL_LOCALMEM1R(PoolStringArray, has); + VCALL_LOCALMEM0(PoolStringArray, sort) VCALL_LOCALMEM0R(PoolVector2Array, size); VCALL_LOCALMEM0R(PoolVector2Array, empty); @@ -775,6 +779,7 @@ struct _VariantCall { VCALL_LOCALMEM2R(PoolVector2Array, rfind); VCALL_LOCALMEM1R(PoolVector2Array, count); VCALL_LOCALMEM1R(PoolVector2Array, has); + VCALL_LOCALMEM0(PoolVector2Array, sort); VCALL_LOCALMEM0R(PoolVector3Array, size); VCALL_LOCALMEM0R(PoolVector3Array, empty); @@ -792,6 +797,7 @@ struct _VariantCall { VCALL_LOCALMEM2R(PoolVector3Array, rfind); VCALL_LOCALMEM1R(PoolVector3Array, count); VCALL_LOCALMEM1R(PoolVector3Array, has); + VCALL_LOCALMEM0(PoolVector3Array, sort); VCALL_LOCALMEM0R(PoolColorArray, size); VCALL_LOCALMEM0R(PoolColorArray, empty); @@ -809,6 +815,7 @@ struct _VariantCall { VCALL_LOCALMEM2R(PoolColorArray, rfind); VCALL_LOCALMEM1R(PoolColorArray, count); VCALL_LOCALMEM1R(PoolColorArray, has); + VCALL_LOCALMEM0(PoolColorArray, sort); #define VCALL_PTR0(m_type, m_method) \ static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast(p_self._data._ptr)->m_method(); } @@ -1980,6 +1987,7 @@ void register_variant_methods() { ADDFUNC2R(POOL_BYTE_ARRAY, INT, PoolByteArray, rfind, INT, "value", INT, "from", varray(-1)); ADDFUNC1R(POOL_BYTE_ARRAY, INT, PoolByteArray, count, INT, "value", varray()); ADDFUNC1R(POOL_BYTE_ARRAY, BOOL, PoolByteArray, has, INT, "value", varray()); + ADDFUNC0(POOL_BYTE_ARRAY, NIL, PoolByteArray, sort, varray()); ADDFUNC0R(POOL_BYTE_ARRAY, STRING, PoolByteArray, get_string_from_ascii, varray()); ADDFUNC0R(POOL_BYTE_ARRAY, STRING, PoolByteArray, get_string_from_utf8, varray()); @@ -2003,6 +2011,7 @@ void register_variant_methods() { ADDFUNC2R(POOL_INT_ARRAY, INT, PoolIntArray, rfind, INT, "value", INT, "from", varray(-1)); ADDFUNC1R(POOL_INT_ARRAY, INT, PoolIntArray, count, INT, "value", varray()); ADDFUNC1R(POOL_INT_ARRAY, BOOL, PoolIntArray, has, INT, "value", varray()); + ADDFUNC0(POOL_INT_ARRAY, NIL, PoolIntArray, sort, varray()); ADDFUNC0R(POOL_REAL_ARRAY, INT, PoolRealArray, size, varray()); ADDFUNC0R(POOL_REAL_ARRAY, BOOL, PoolRealArray, empty, varray()); @@ -2019,6 +2028,7 @@ void register_variant_methods() { ADDFUNC2R(POOL_REAL_ARRAY, INT, PoolRealArray, rfind, REAL, "value", INT, "from", varray(-1)); ADDFUNC1R(POOL_REAL_ARRAY, INT, PoolRealArray, count, REAL, "value", varray()); ADDFUNC1R(POOL_REAL_ARRAY, BOOL, PoolRealArray, has, REAL, "value", varray()); + ADDFUNC0(POOL_REAL_ARRAY, NIL, PoolRealArray, sort, varray()); ADDFUNC0R(POOL_STRING_ARRAY, INT, PoolStringArray, size, varray()); ADDFUNC0R(POOL_STRING_ARRAY, BOOL, PoolStringArray, empty, varray()); @@ -2036,6 +2046,7 @@ void register_variant_methods() { ADDFUNC2R(POOL_STRING_ARRAY, INT, PoolStringArray, rfind, STRING, "value", INT, "from", varray(-1)); ADDFUNC1R(POOL_STRING_ARRAY, INT, PoolStringArray, count, STRING, "value", varray()); ADDFUNC1R(POOL_STRING_ARRAY, BOOL, PoolStringArray, has, STRING, "value", varray()); + ADDFUNC0(POOL_STRING_ARRAY, NIL, PoolStringArray, sort, varray()); ADDFUNC0R(POOL_VECTOR2_ARRAY, INT, PoolVector2Array, size, varray()); ADDFUNC0R(POOL_VECTOR2_ARRAY, BOOL, PoolVector2Array, empty, varray()); @@ -2052,6 +2063,7 @@ void register_variant_methods() { ADDFUNC2R(POOL_VECTOR2_ARRAY, INT, PoolVector2Array, rfind, VECTOR2, "value", INT, "from", varray(-1)); ADDFUNC1R(POOL_VECTOR2_ARRAY, INT, PoolVector2Array, count, VECTOR2, "value", varray()); ADDFUNC1R(POOL_VECTOR2_ARRAY, BOOL, PoolVector2Array, has, VECTOR2, "value", varray()); + ADDFUNC0(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, sort, varray()); ADDFUNC0R(POOL_VECTOR3_ARRAY, INT, PoolVector3Array, size, varray()); ADDFUNC0R(POOL_VECTOR3_ARRAY, BOOL, PoolVector3Array, empty, varray()); @@ -2068,6 +2080,7 @@ void register_variant_methods() { ADDFUNC2R(POOL_VECTOR3_ARRAY, INT, PoolVector3Array, rfind, VECTOR3, "value", INT, "from", varray(-1)); ADDFUNC1R(POOL_VECTOR3_ARRAY, INT, PoolVector3Array, count, VECTOR3, "value", varray()); ADDFUNC1R(POOL_VECTOR3_ARRAY, BOOL, PoolVector3Array, has, VECTOR3, "value", varray()); + ADDFUNC0(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, sort, varray()); ADDFUNC0R(POOL_COLOR_ARRAY, INT, PoolColorArray, size, varray()); ADDFUNC0R(POOL_COLOR_ARRAY, BOOL, PoolColorArray, empty, varray()); @@ -2084,6 +2097,7 @@ void register_variant_methods() { ADDFUNC2R(POOL_COLOR_ARRAY, INT, PoolColorArray, rfind, COLOR, "value", INT, "from", varray(-1)); ADDFUNC1R(POOL_COLOR_ARRAY, INT, PoolColorArray, count, COLOR, "value", varray()); ADDFUNC1R(POOL_COLOR_ARRAY, BOOL, PoolColorArray, has, COLOR, "value", varray()); + ADDFUNC0(POOL_COLOR_ARRAY, NIL, PoolColorArray, sort, varray()); //pointerbased diff --git a/doc/classes/PoolByteArray.xml b/doc/classes/PoolByteArray.xml index ec42d2ed8277d..af51f87f415b1 100644 --- a/doc/classes/PoolByteArray.xml +++ b/doc/classes/PoolByteArray.xml @@ -178,6 +178,11 @@ Returns the number of elements in the array. + + + Sorts the elements of the array in ascending order. + + diff --git a/doc/classes/PoolColorArray.xml b/doc/classes/PoolColorArray.xml index 8f63f0541e3a2..478ba7c1be9cd 100644 --- a/doc/classes/PoolColorArray.xml +++ b/doc/classes/PoolColorArray.xml @@ -129,6 +129,11 @@ Returns the number of elements in the array. + + + Sorts the elements of the array in ascending order. + + diff --git a/doc/classes/PoolIntArray.xml b/doc/classes/PoolIntArray.xml index 5ea87784487c1..8d17db3632b5f 100644 --- a/doc/classes/PoolIntArray.xml +++ b/doc/classes/PoolIntArray.xml @@ -131,6 +131,11 @@ Returns the number of elements in the array. + + + Sorts the elements of the array in ascending order. + + diff --git a/doc/classes/PoolRealArray.xml b/doc/classes/PoolRealArray.xml index 4ba010b661ada..73c678d43b2fa 100644 --- a/doc/classes/PoolRealArray.xml +++ b/doc/classes/PoolRealArray.xml @@ -131,6 +131,11 @@ Returns the number of elements in the array. + + + Sorts the elements of the array in ascending order. + + diff --git a/doc/classes/PoolStringArray.xml b/doc/classes/PoolStringArray.xml index fc43adb164c6a..30c3df327343f 100644 --- a/doc/classes/PoolStringArray.xml +++ b/doc/classes/PoolStringArray.xml @@ -137,6 +137,11 @@ Returns the number of elements in the array. + + + Sorts the elements of the array in ascending order. + + diff --git a/doc/classes/PoolVector2Array.xml b/doc/classes/PoolVector2Array.xml index 8f10358e68e3a..739a03da7395c 100644 --- a/doc/classes/PoolVector2Array.xml +++ b/doc/classes/PoolVector2Array.xml @@ -130,6 +130,11 @@ Returns the number of elements in the array. + + + Sorts the elements of the array in ascending order. + + diff --git a/doc/classes/PoolVector3Array.xml b/doc/classes/PoolVector3Array.xml index 08098fb160717..fd42625db6600 100644 --- a/doc/classes/PoolVector3Array.xml +++ b/doc/classes/PoolVector3Array.xml @@ -129,6 +129,11 @@ Returns the number of elements in the array. + + + Sorts the elements of the array in ascending order. + + diff --git a/modules/gdnative/gdnative/pool_arrays.cpp b/modules/gdnative/gdnative/pool_arrays.cpp index e48b82d62bcbf..324fa451e36f0 100644 --- a/modules/gdnative/gdnative/pool_arrays.cpp +++ b/modules/gdnative/gdnative/pool_arrays.cpp @@ -112,6 +112,11 @@ void GDAPI godot_pool_byte_array_resize(godot_pool_byte_array *p_self, const god self->resize(p_size); } +void GDAPI godot_pool_byte_array_sort(godot_pool_byte_array *p_self) { + PoolVector *self = (PoolVector *)p_self; + self->sort(); +} + godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read(const godot_pool_byte_array *p_self) { const PoolVector *self = (const PoolVector *)p_self; return (godot_pool_byte_array_read_access *)memnew(PoolVector::Read(self->read())); @@ -142,6 +147,11 @@ godot_bool GDAPI godot_pool_byte_array_empty(const godot_pool_byte_array *p_self return self->empty(); } +godot_bool GDAPI godot_pool_byte_array_has(godot_pool_byte_array *p_self, const uint8_t p_data) { + const PoolVector *self = (const PoolVector *)p_self; + return self->has(p_data); +} + void GDAPI godot_pool_byte_array_destroy(godot_pool_byte_array *p_self) { ((PoolVector *)p_self)->~PoolVector(); } @@ -206,6 +216,11 @@ void GDAPI godot_pool_int_array_resize(godot_pool_int_array *p_self, const godot self->resize(p_size); } +void GDAPI godot_pool_int_array_sort(godot_pool_int_array *p_self) { + PoolVector *self = (PoolVector *)p_self; + self->sort(); +} + godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read(const godot_pool_int_array *p_self) { const PoolVector *self = (const PoolVector *)p_self; return (godot_pool_int_array_read_access *)memnew(PoolVector::Read(self->read())); @@ -236,6 +251,11 @@ godot_bool GDAPI godot_pool_int_array_empty(const godot_pool_int_array *p_self) return self->empty(); } +godot_bool GDAPI godot_pool_int_array_has(godot_pool_int_array *p_self, const godot_int p_data) { + const PoolVector *self = (const PoolVector *)p_self; + return self->has(p_data); +} + void GDAPI godot_pool_int_array_destroy(godot_pool_int_array *p_self) { ((PoolVector *)p_self)->~PoolVector(); } @@ -300,6 +320,11 @@ void GDAPI godot_pool_real_array_resize(godot_pool_real_array *p_self, const god self->resize(p_size); } +void GDAPI godot_pool_real_array_sort(godot_pool_real_array *p_self) { + PoolVector *self = (PoolVector *)p_self; + self->sort(); +} + godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read(const godot_pool_real_array *p_self) { const PoolVector *self = (const PoolVector *)p_self; return (godot_pool_real_array_read_access *)memnew(PoolVector::Read(self->read())); @@ -330,6 +355,11 @@ godot_bool GDAPI godot_pool_real_array_empty(const godot_pool_real_array *p_self return self->empty(); } +godot_bool GDAPI godot_pool_real_array_has(godot_pool_real_array *p_self, const godot_real p_data) { + const PoolVector *self = (const PoolVector *)p_self; + return self->has(p_data); +} + void GDAPI godot_pool_real_array_destroy(godot_pool_real_array *p_self) { ((PoolVector *)p_self)->~PoolVector(); } @@ -408,6 +438,11 @@ void GDAPI godot_pool_string_array_resize(godot_pool_string_array *p_self, const self->resize(p_size); } +void GDAPI godot_pool_string_array_sort(godot_pool_string_array *p_self) { + PoolVector *self = (PoolVector *)p_self; + self->sort(); +} + godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read(const godot_pool_string_array *p_self) { const PoolVector *self = (const PoolVector *)p_self; return (godot_pool_string_array_read_access *)memnew(PoolVector::Read(self->read())); @@ -443,6 +478,12 @@ godot_bool GDAPI godot_pool_string_array_empty(const godot_pool_string_array *p_ return self->empty(); } +godot_bool GDAPI godot_pool_string_array_has(godot_pool_string_array *p_self, const godot_string *p_data) { + const PoolVector *self = (const PoolVector *)p_self; + String &s = *(String *)p_data; + return self->has(s); +} + void GDAPI godot_pool_string_array_destroy(godot_pool_string_array *p_self) { ((PoolVector *)p_self)->~PoolVector(); } @@ -510,6 +551,11 @@ void GDAPI godot_pool_vector2_array_resize(godot_pool_vector2_array *p_self, con self->resize(p_size); } +void GDAPI godot_pool_vector2_array_sort(godot_pool_vector2_array *p_self) { + PoolVector *self = (PoolVector *)p_self; + self->sort(); +} + godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read(const godot_pool_vector2_array *p_self) { const PoolVector *self = (const PoolVector *)p_self; return (godot_pool_vector2_array_read_access *)memnew(PoolVector::Read(self->read())); @@ -544,6 +590,12 @@ godot_bool GDAPI godot_pool_vector2_array_empty(const godot_pool_vector2_array * return self->empty(); } +godot_bool GDAPI godot_pool_vector2_array_has(godot_pool_vector2_array *p_self, const godot_vector2 *p_data) { + const PoolVector *self = (const PoolVector *)p_self; + Vector2 &s = *(Vector2 *)p_data; + return self->has(s); +} + void GDAPI godot_pool_vector2_array_destroy(godot_pool_vector2_array *p_self) { ((PoolVector *)p_self)->~PoolVector(); } @@ -611,6 +663,11 @@ void GDAPI godot_pool_vector3_array_resize(godot_pool_vector3_array *p_self, con self->resize(p_size); } +void GDAPI godot_pool_vector3_array_sort(godot_pool_vector3_array *p_self) { + PoolVector *self = (PoolVector *)p_self; + self->sort(); +} + godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read(const godot_pool_vector3_array *p_self) { const PoolVector *self = (const PoolVector *)p_self; return (godot_pool_vector3_array_read_access *)memnew(PoolVector::Read(self->read())); @@ -645,6 +702,12 @@ godot_bool GDAPI godot_pool_vector3_array_empty(const godot_pool_vector3_array * return self->empty(); } +godot_bool GDAPI godot_pool_vector3_array_has(godot_pool_vector3_array *p_self, const godot_vector3 *p_data) { + const PoolVector *self = (const PoolVector *)p_self; + Vector3 &s = *(Vector3 *)p_data; + return self->has(s); +} + void GDAPI godot_pool_vector3_array_destroy(godot_pool_vector3_array *p_self) { ((PoolVector *)p_self)->~PoolVector(); } @@ -712,6 +775,11 @@ void GDAPI godot_pool_color_array_resize(godot_pool_color_array *p_self, const g self->resize(p_size); } +void GDAPI godot_pool_color_array_sort(godot_pool_color_array *p_self) { + PoolVector *self = (PoolVector *)p_self; + self->sort(); +} + godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read(const godot_pool_color_array *p_self) { const PoolVector *self = (const PoolVector *)p_self; return (godot_pool_color_array_read_access *)memnew(PoolVector::Read(self->read())); @@ -746,6 +814,12 @@ godot_bool GDAPI godot_pool_color_array_empty(const godot_pool_color_array *p_se return self->empty(); } +godot_bool GDAPI godot_pool_color_array_has(godot_pool_color_array *p_self, const godot_color *p_data) { + const PoolVector *self = (const PoolVector *)p_self; + Color &s = *(Color *)p_data; + return self->has(s); +} + void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self) { ((PoolVector *)p_self)->~PoolVector(); } diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 4475c7f04996d..a9f1633ab6375 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -25,6 +25,59 @@ }, "next": null, "api": [ + { + "name": "godot_pool_byte_array_has", + "return_type": "godot_bool", + "arguments": [ + ["godot_pool_byte_array *", "p_self"], + ["const uint8_t", "p_data"] + ] + }, + { + "name": "godot_pool_byte_array_sort", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array *", "p_self"] + ] + }, + { + "name": "godot_pool_int_array_has", + "return_type": "godot_bool", + "arguments": [ + ["godot_pool_int_array *", "p_self"], + ["const godot_int", "p_data"] + ] + }, + { + "name": "godot_pool_int_array_sort", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array *", "p_self"] + ] + }, + { + "name": "godot_pool_real_array_has", + "return_type": "godot_bool", + "arguments": [ + ["godot_pool_real_array *", "p_self"], + ["const godot_real", "p_data"] + ] + }, + { + "name": "godot_pool_real_array_sort", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array *", "p_self"] + ] + }, + { + "name": "godot_pool_string_array_has", + "return_type": "godot_bool", + "arguments": [ + ["godot_pool_string_array *", "p_self"], + ["const godot_string *", "p_data"] + ] + }, { "name": "godot_pool_string_array_join", "return_type": "godot_string", @@ -32,6 +85,58 @@ ["godot_pool_string_array *", "p_self"], ["const godot_string *", "p_delimiter"] ] + }, + { + "name": "godot_pool_string_array_sort", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array *", "p_self"] + ] + }, + { + "name": "godot_pool_vector2_array_has", + "return_type": "godot_bool", + "arguments": [ + ["godot_pool_vector2_array *", "p_self"], + ["const godot_vector2 *", "p_data"] + ] + }, + { + "name": "godot_pool_vector2_array_sort", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array *", "p_self"] + ] + }, + { + "name": "godot_pool_vector3_array_has", + "return_type": "godot_bool", + "arguments": [ + ["godot_pool_vector3_array *", "p_self"], + ["const godot_vector3 *", "p_data"] + ] + }, + { + "name": "godot_pool_vector3_array_sort", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array *", "p_self"] + ] + }, + { + "name": "godot_pool_color_array_has", + "return_type": "godot_bool", + "arguments": [ + ["godot_pool_color_array *", "p_self"], + ["const godot_color *", "p_data"] + ] + }, + { + "name": "godot_pool_color_array_sort", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array *", "p_self"] + ] } ] }, diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/pool_arrays.h index 680935017b4ac..84ec4d34c4d91 100644 --- a/modules/gdnative/include/gdnative/pool_arrays.h +++ b/modules/gdnative/include/gdnative/pool_arrays.h @@ -182,6 +182,8 @@ void GDAPI godot_pool_byte_array_remove(godot_pool_byte_array *p_self, const god void GDAPI godot_pool_byte_array_resize(godot_pool_byte_array *p_self, const godot_int p_size); +void GDAPI godot_pool_byte_array_sort(godot_pool_byte_array *p_self); + godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read(const godot_pool_byte_array *p_self); godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write(godot_pool_byte_array *p_self); @@ -193,6 +195,8 @@ godot_int GDAPI godot_pool_byte_array_size(const godot_pool_byte_array *p_self); godot_bool GDAPI godot_pool_byte_array_empty(const godot_pool_byte_array *p_self); +godot_bool GDAPI godot_pool_byte_array_has(godot_pool_byte_array *p_self, const uint8_t p_data); + void GDAPI godot_pool_byte_array_destroy(godot_pool_byte_array *p_self); // int @@ -215,6 +219,8 @@ void GDAPI godot_pool_int_array_remove(godot_pool_int_array *p_self, const godot void GDAPI godot_pool_int_array_resize(godot_pool_int_array *p_self, const godot_int p_size); +void GDAPI godot_pool_int_array_sort(godot_pool_int_array *p_self); + godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read(const godot_pool_int_array *p_self); godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write(godot_pool_int_array *p_self); @@ -226,6 +232,8 @@ godot_int GDAPI godot_pool_int_array_size(const godot_pool_int_array *p_self); godot_bool GDAPI godot_pool_int_array_empty(const godot_pool_int_array *p_self); +godot_bool GDAPI godot_pool_int_array_has(godot_pool_int_array *p_self, const godot_int p_data); + void GDAPI godot_pool_int_array_destroy(godot_pool_int_array *p_self); // real @@ -248,6 +256,8 @@ void GDAPI godot_pool_real_array_remove(godot_pool_real_array *p_self, const god void GDAPI godot_pool_real_array_resize(godot_pool_real_array *p_self, const godot_int p_size); +void GDAPI godot_pool_real_array_sort(godot_pool_real_array *p_self); + godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read(const godot_pool_real_array *p_self); godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write(godot_pool_real_array *p_self); @@ -259,6 +269,8 @@ godot_int GDAPI godot_pool_real_array_size(const godot_pool_real_array *p_self); godot_bool GDAPI godot_pool_real_array_empty(const godot_pool_real_array *p_self); +godot_bool GDAPI godot_pool_real_array_has(godot_pool_real_array *p_self, const godot_real p_data); + void GDAPI godot_pool_real_array_destroy(godot_pool_real_array *p_self); // string @@ -283,6 +295,8 @@ void GDAPI godot_pool_string_array_remove(godot_pool_string_array *p_self, const void GDAPI godot_pool_string_array_resize(godot_pool_string_array *p_self, const godot_int p_size); +void GDAPI godot_pool_string_array_sort(godot_pool_string_array *p_self); + godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read(const godot_pool_string_array *p_self); godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write(godot_pool_string_array *p_self); @@ -294,6 +308,8 @@ godot_int GDAPI godot_pool_string_array_size(const godot_pool_string_array *p_se godot_bool GDAPI godot_pool_string_array_empty(const godot_pool_string_array *p_self); +godot_bool GDAPI godot_pool_string_array_has(godot_pool_string_array *p_self, const godot_string *p_data); + void GDAPI godot_pool_string_array_destroy(godot_pool_string_array *p_self); // vector2 @@ -316,6 +332,8 @@ void GDAPI godot_pool_vector2_array_remove(godot_pool_vector2_array *p_self, con void GDAPI godot_pool_vector2_array_resize(godot_pool_vector2_array *p_self, const godot_int p_size); +void GDAPI godot_pool_vector2_array_sort(godot_pool_vector2_array *p_self); + godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read(const godot_pool_vector2_array *p_self); godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write(godot_pool_vector2_array *p_self); @@ -327,6 +345,8 @@ godot_int GDAPI godot_pool_vector2_array_size(const godot_pool_vector2_array *p_ godot_bool GDAPI godot_pool_vector2_array_empty(const godot_pool_vector2_array *p_self); +godot_bool GDAPI godot_pool_vector2_array_has(godot_pool_vector2_array *p_self, const godot_vector2 *p_data); + void GDAPI godot_pool_vector2_array_destroy(godot_pool_vector2_array *p_self); // vector3 @@ -349,6 +369,8 @@ void GDAPI godot_pool_vector3_array_remove(godot_pool_vector3_array *p_self, con void GDAPI godot_pool_vector3_array_resize(godot_pool_vector3_array *p_self, const godot_int p_size); +void GDAPI godot_pool_vector3_array_sort(godot_pool_vector3_array *p_self); + godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read(const godot_pool_vector3_array *p_self); godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write(godot_pool_vector3_array *p_self); @@ -360,6 +382,8 @@ godot_int GDAPI godot_pool_vector3_array_size(const godot_pool_vector3_array *p_ godot_bool GDAPI godot_pool_vector3_array_empty(const godot_pool_vector3_array *p_self); +godot_bool GDAPI godot_pool_vector3_array_has(godot_pool_vector3_array *p_self, const godot_vector3 *p_data); + void GDAPI godot_pool_vector3_array_destroy(godot_pool_vector3_array *p_self); // color @@ -382,6 +406,8 @@ void GDAPI godot_pool_color_array_remove(godot_pool_color_array *p_self, const g void GDAPI godot_pool_color_array_resize(godot_pool_color_array *p_self, const godot_int p_size); +void GDAPI godot_pool_color_array_sort(godot_pool_color_array *p_self); + godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read(const godot_pool_color_array *p_self); godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write(godot_pool_color_array *p_self); @@ -393,6 +419,8 @@ godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_self godot_bool GDAPI godot_pool_color_array_empty(const godot_pool_color_array *p_self); +godot_bool GDAPI godot_pool_color_array_has(godot_pool_color_array *p_self, const godot_color *p_data); + void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self); //