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Branch: vulkan
Commits on Feb 11, 2020
  1. Vulkan: Move thirdparty code out of drivers, style fixes

    akien-mga committed Feb 11, 2020
    - `vk_enum_string_helper.h` is a generated file taken from the SDK
    - `vk_mem_alloc.h` is a library from GPUOpen:
  2. Merge pull request #35773 from Chaosus/vk_shader_fix_crash

    akien-mga committed Jan 31, 2020
    [Vulkan] Fix shader crash if using multiple underscores in identifiers
  3. Mostly working DOF Bokeh

    reduz committed Jan 13, 2020
  4. Merge pull request #34762 from clayjohn/vulkan

    akien-mga committed Jan 2, 2020
    Fix Specular Blinn in vulkan
  5. Vulkan: Fix false positive in ninepatch axis stretch code

    akien-mga committed Jan 1, 2020
    Adapted from e4907e5,
    supersedes and closes #34704.
  6. Merge pull request #34487 from supagu/instance_mesh_colours_fix

    akien-mga committed Dec 20, 2019
    Fixed error condition check for multimesh instance colors
  7. Merge pull request #34307 from bruvzg/macos_rebase_fixes

    akien-mga committed Dec 12, 2019
    [Vulkan] Restore parts of #33783 and #32809 missing after rebase.
  8. Fix crash after rebase on the master branch

    akien-mga committed Dec 12, 2019
    Apparently rasterizer is not initialized yet when this is called
    the first time, so it crashes.
  9. Merge pull request #33631 from MatiasPi/pr_shader_variable_change

    akien-mga committed Nov 18, 2019
    Changed variable name in shader because it was too generic
  10. Merge pull request #33386 from Chaosus/vk_fix_texture_preview

    akien-mga committed Nov 6, 2019
    [Vulkan] Adds repeat flag to texture preview checkerboard background
  11. Merge pull request #33385 from bruvzg/loader_1_1_127

    akien-mga committed Nov 6, 2019
    Update Vulkan loader to 1.1.127
  12. Merge pull request #33359 from akien-mga/vulkan

    akien-mga committed Nov 5, 2019
    Fix code formatting issues and VS compilation
  13. Fix code formatting issues and VS compilation

    akien-mga committed Nov 5, 2019
    Also temporarily disable multicheck build so that we get a full build
    even when there are style issues on Vulkan.
    Fixes #33356.
  14. Improved Voxel AO settings.

    reduz committed Nov 4, 2019
  15. Fix to category in material.

    reduz committed Nov 1, 2019
  16. Several fixes to GIProbes

    reduz committed Oct 31, 2019
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