Issues: godotengine/godot
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
baked navigationmesh is incomplete
topic:navigation
topic:3d
#77695
opened May 31, 2023 by
FrankLeeC
GridMap
: Attempted to merge a navigation mesh triangle edge with another already-merged edge
topic:navigation
topic:3d
#77690
opened May 31, 2023 by
tavurth
C#: [Tool] Export Node: setter is not called from editor inspector
#77685
opened May 31, 2023 by
rndevfx
Flood of compute_list_bind_uniform_set errors when changing scenes that involve Volumetric Fog
#77680
opened May 31, 2023 by
cridenour
Editor crashes on load when a main screen plugin contains a viewport
#77670
opened May 30, 2023 by
robbertzzz
AudioStreamPlayer3D pop/crack when changing audio bus
bug
topic:audio
topic:3d
#77669
opened May 30, 2023 by
Braboware
[GDScript 2] Reference leaking inside IF scope
bug
topic:core
topic:gdscript
#77666
opened May 30, 2023 by
felaugmar
Drag and drop in window does not work if there is a sibling window presents at specific positions
bug
topic:gui
topic:porting
#77665
opened May 30, 2023 by
zhhrozhh
Node window broken on mobile
bug
platform:android
topic:editor
#77660
opened May 30, 2023 by
Silentcody52
HSplitContainer makes Tree focus outlines flicker back and forth
bug
topic:gui
#77646
opened May 30, 2023 by
me2beats
More architectures need -latomic to build godot
bug
platform:linuxbsd
topic:buildsystem
#77645
opened May 30, 2023 by
petterreinholdtsen
Previous Next
ProTip!
Mix and match filters to narrow down what you’re looking for.