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Mono/C# support for HTML5 #20270

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akien-mga opened this Issue Jul 19, 2018 · 3 comments

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akien-mga commented Jul 19, 2018

Bringing Mono/C# to the HTML5 platform will probably come only after #20267 and #20268, but opening this issue to keep track of what needs to be done and progress.

CC @neikeq

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DavidJVitale commented Dec 6, 2018

FYI: some links on the Godot website link to outdated information about Mono -> WASM support. This appears to be the repository with the most active development and up-to-date information about the project.

https://github.com/mono/mono/tree/master/sdks/wasm

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akien-mga commented Dec 17, 2018

Moving to 3.2 milestone, for 3.1 the focus is on getting the desktop platforms in good shape, plus maybe Android support if we can figure out the buildsystem.

@akien-mga akien-mga modified the milestones: 3.1, 3.2 Dec 17, 2018

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DleanJeans commented Feb 6, 2019

Anything I can do to help progress this and other HTML5 related issues?

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