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Texture previews are extremely low res (regression) #25378

akien-mga opened this Issue Jan 27, 2019 · 0 comments


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akien-mga commented Jan 27, 2019

Godot version:
92a3f11, regression from 5fcb03f according to git bisect, but the culprit is more likely 32fa136 which was not working until 5fcb03f.

OS/device including version:
Linux, Mageia 7 x86_64
GLES3, Nvidia GTX 670MX

Issue description:
Texture previews are now extremely low res, they look terrible:

Steps to reproduce:

  • Create a scene, add a Sprite
  • Load a texture (e.g. icon.png)

Minimal reproduction project:

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