Godot export templates:
https://downloads.tuxfamily.org/godotengine/3.2/mono/Godot_v3.2-stable_mono_export_templates.tpz
Projects:
GDScript takes 10x longer than C# to execute. Results for rendering the first 1000 frames are (in milliseconds):
Intel Core i5 650 @ 3210 MHz, GTX 950
| # |
GDScript (gdlife) |
C# (gdlifenet) |
| 1 |
17090 |
1743 |
| 2 |
17216 |
1711 |
| 3 |
17575 |
1700 |
How to benchmark:
- Clone the projects repositories
- Create exported builds of the projects
- Run the exported builds and wait for the run to complete - the result is printed to stdout
--
The purpose of this issue is to keep a track on the performance in case there are any optimizations implemented in the future.
Godot export templates:
https://downloads.tuxfamily.org/godotengine/3.2/mono/Godot_v3.2-stable_mono_export_templates.tpz
Projects:
GDScript takes 10x longer than C# to execute. Results for rendering the first 1000 frames are (in milliseconds):
Intel Core i5 650 @ 3210 MHz, GTX 950
How to benchmark:
--
The purpose of this issue is to keep a track on the performance in case there are any optimizations implemented in the future.