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Give a choice to use OpenGL ES (ANGLE) on Windows #3634

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Reticketed from #3632.

OpenGL really suxx on my hardware (just 5 years old notebook) and I want to play with Godot. I had some success making it run with regal by @nigels-com, but it is still too slow.

Chrome uses OpenGL ES for WebGL and it works ok through ANGLE library. Firefox uses it too.

Ideally, it should be possible to select ANGLE renderer with command line.

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