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Rewrite Godot in Rust #8873

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Serkan-devel opened this issue May 23, 2017 · 7 comments

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@Serkan-devel
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commented May 23, 2017

For switching to Rust might make game creation and games in Godot much safer than on C/C++.

@ghost

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commented May 23, 2017

I really had to look at the calendar if it's not 1st of April again. :D This is a good one.

@bojidar-bg

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commented May 23, 2017

Looks related to #6000, though it should have been #9000 in this case 😉

@ducdetronquito

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commented May 23, 2017

RIIR
But do not hesitate to start a fork 🙃

@reduz

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commented May 23, 2017

@Serkan-devel

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commented May 23, 2017

But I want Redox support for it without adding an unsafe programming language.

@akien-mga

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commented May 23, 2017

/me pours some caustic water on the Godot source code.

As writing good C++ is iron hard to achieve, just give it some time and in a matter of years it should all turn to rust automagically.

@akien-mga akien-mga closed this May 23, 2017

@akien-mga akien-mga added the archived label May 23, 2017

@neikeq neikeq added this to the 25.0 milestone May 23, 2017

@Raj2032

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commented Apr 8, 2018

Yeah we should I couldn't agree with you more.

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