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Adds mono log profiler support. When the global project setting is enabled, the mono log profiler is enabled and the output is written to output.mlpd.
These can be analyzed using the mono
mprof-report
tool:mprof-report output.mlpd
This was the fastest path to success, but I think a better long term solution would be to create a custom mono profiler implementation to replace the default log profiler. This could register with the mono profiler callbacks and feed information to the existing Godot profiling UI.