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OpenGL: Handle 0 exponent in float/half conversion #72914

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merged 1 commit into from Feb 9, 2023

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JonqsGames
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@JonqsGames JonqsGames commented Feb 8, 2023

Fixes #72882 , Fixes #66462 , Fixes #66459
Supersedes #72908 and #72329

Simpler solution only checking for 0 (or too small) exponent

bugsquad edit: Fixes #71731

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Looks great! I tested locally as well and confirm it fixes the bugs listed.

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clayjohn commented Feb 8, 2023

Likely also fixes #71731

@akien-mga akien-mga merged commit 913a65c into godotengine:master Feb 9, 2023
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Thanks!

@akien-mga akien-mga changed the title OpenGl : Handle 0 exponent in float/half conversion OpenGL: Handle 0 exponent in float/half conversion Feb 14, 2023
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