Third Person Shooter Demo
Third person shooter demo made using Godot Engine 3.1.
Note: Until Godot 3.1-stable is released, you need a recent build from Godot's master branch to run this demo. You can build the engine from source, or use one of @Calinou's nightly builds.
Note 2: The repository is big and asset importing not well optimized yet, so expect a high CPU and RAM load when opening the project for the first time.
This demo uses Git LFS to store the heaviest assets.
You need to install the Git LFS extension on your system, so that Git can fetch the assets from the LFS repository. It should happen automatically when using the usual Git commands.
If you cloned this Git repository before installing Git LFS, you will have to fetch the assets manually the first time:
git lfs fetch git checkout master
See LICENSE.txt for details.