Updated API to godot master branch after godotengine/godot#28964 .
STUN/TURN support, multiple data channel, many bug fixes, autoload support.
Simply extract the release or debug zip into the root of the desired project. WebRTC support will be automatically enabled for you (support for now Linux and Windows both 32 and 64 bits).
The library act as a GDNative singleton, if you have both debug and release, you can choose which one you want to enable via: