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// Copyright 2017 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package s2
// ContainsVertexQuery is used to track the edges entering and leaving the
// given vertex of a Polygon in order to be able to determine if the point is
// contained by the Polygon.
//
// Point containment is defined according to the semi-open boundary model
// which means that if several polygons tile the region around a vertex,
// then exactly one of those polygons contains that vertex.
type ContainsVertexQuery struct {
target Point
edgeMap map[Point]int
}
// NewContainsVertexQuery returns a new query for the given vertex whose
// containment will be determined.
func NewContainsVertexQuery(target Point) *ContainsVertexQuery {
return &ContainsVertexQuery{
target: target,
edgeMap: make(map[Point]int),
}
}
// AddEdge adds the edge between target and v with the given direction.
// (+1 = outgoing, -1 = incoming, 0 = degenerate).
func (q *ContainsVertexQuery) AddEdge(v Point, direction int) {
q.edgeMap[v] += direction
}
// ContainsVertex reports a +1 if the target vertex is contained, -1 if it is
// not contained, and 0 if the incident edges consisted of matched sibling pairs.
func (q *ContainsVertexQuery) ContainsVertex() int {
// Find the unmatched edge that is immediately clockwise from Ortho(P).
referenceDir := Point{q.target.Ortho()}
bestPoint := referenceDir
bestDir := 0
for k, v := range q.edgeMap {
if v == 0 {
continue // This is a "matched" edge.
}
if OrderedCCW(referenceDir, bestPoint, k, q.target) {
bestPoint = k
bestDir = v
}
}
return bestDir
}
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