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proc.c
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proc.c
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
#include "runtime.h"
#include "arch_GOARCH.h"
#include "malloc.h"
#include "stack.h"
#include "race.h"
#include "type.h"
// Goroutine scheduler
// The scheduler's job is to distribute ready-to-run goroutines over worker threads.
//
// The main concepts are:
// G - goroutine.
// M - worker thread, or machine.
// P - processor, a resource that is required to execute Go code.
// M must have an associated P to execute Go code, however it can be
// blocked or in a syscall w/o an associated P.
typedef struct Sched Sched;
struct Sched {
Lock;
uint64 goidgen;
M* midle; // idle m's waiting for work
int32 nmidle; // number of idle m's waiting for work
int32 mlocked; // number of locked m's waiting for work
int32 mcount; // number of m's that have been created
P* pidle; // idle P's
uint32 npidle;
uint32 nmspinning;
// Global runnable queue.
G* runqhead;
G* runqtail;
int32 runqsize;
// Global cache of dead G's.
Lock gflock;
G* gfree;
int32 stopwait;
Note stopnote;
bool sysmonwait;
Note sysmonnote;
int32 profilehz; // cpu profiling rate
};
// The max value of GOMAXPROCS.
// There are no fundamental restrictions on the value.
enum { MaxGomaxprocs = 1<<8 };
Sched runtime·sched;
int32 runtime·gomaxprocs;
bool runtime·singleproc;
bool runtime·iscgo;
int32 runtime·gcwaiting;
M runtime·m0;
G runtime·g0; // idle goroutine for m0
G* runtime·allg;
G* runtime·lastg;
M* runtime·allm;
M* runtime·extram;
int8* runtime·goos;
int32 runtime·ncpu;
static int32 newprocs;
// Keep trace of scavenger's goroutine for deadlock detection.
static G *scvg;
void runtime·mstart(void);
static void runqput(P*, G*);
static G* runqget(P*);
static void runqgrow(P*);
static G* runqsteal(P*, P*);
static void mput(M*);
static M* mget(void);
static void mcommoninit(M*);
static void schedule(void);
static void procresize(int32);
static void acquirep(P*);
static P* releasep(void);
static void newm(void(*)(void), P*, bool, bool);
static void goidle(void);
static void stopm(void);
static void startm(P*, bool);
static void handoffp(P*);
static void wakep(void);
static void stoplockedm(void);
static void startlockedm(G*);
static void sysmon(void);
static uint32 retake(uint32*);
static void inclocked(int32);
static void checkdead(void);
static void exitsyscall0(G*);
static void park0(G*);
static void gosched0(G*);
static void goexit0(G*);
static void gfput(P*, G*);
static G* gfget(P*);
static void gfpurge(P*);
static void globrunqput(G*);
static G* globrunqget(P*);
static P* pidleget(void);
static void pidleput(P*);
// The bootstrap sequence is:
//
// call osinit
// call schedinit
// make & queue new G
// call runtime·mstart
//
// The new G calls runtime·main.
void
runtime·schedinit(void)
{
int32 n, procs;
byte *p;
m->nomemprof++;
runtime·mprofinit();
runtime·mallocinit();
mcommoninit(m);
runtime·goargs();
runtime·goenvs();
// For debugging:
// Allocate internal symbol table representation now,
// so that we don't need to call malloc when we crash.
// runtime·findfunc(0);
procs = 1;
p = runtime·getenv("GOMAXPROCS");
if(p != nil && (n = runtime·atoi(p)) > 0) {
if(n > MaxGomaxprocs)
n = MaxGomaxprocs;
procs = n;
}
runtime·allp = runtime·malloc((MaxGomaxprocs+1)*sizeof(runtime·allp[0]));
procresize(procs);
mstats.enablegc = 1;
m->nomemprof--;
if(raceenabled)
g->racectx = runtime·raceinit();
}
extern void main·init(void);
extern void main·main(void);
static FuncVal scavenger = {runtime·MHeap_Scavenger};
// The main goroutine.
void
runtime·main(void)
{
newm(sysmon, nil, false, false);
// Lock the main goroutine onto this, the main OS thread,
// during initialization. Most programs won't care, but a few
// do require certain calls to be made by the main thread.
// Those can arrange for main.main to run in the main thread
// by calling runtime.LockOSThread during initialization
// to preserve the lock.
runtime·lockOSThread();
if(m != &runtime·m0)
runtime·throw("runtime·main not on m0");
scvg = runtime·newproc1(&scavenger, nil, 0, 0, runtime·main);
scvg->issystem = true;
main·init();
runtime·unlockOSThread();
main·main();
if(raceenabled)
runtime·racefini();
// Make racy client program work: if panicking on
// another goroutine at the same time as main returns,
// let the other goroutine finish printing the panic trace.
// Once it does, it will exit. See issue 3934.
if(runtime·panicking)
runtime·park(nil, nil, "panicwait");
runtime·exit(0);
for(;;)
*(int32*)runtime·main = 0;
}
void
runtime·goroutineheader(G *gp)
{
int8 *status;
switch(gp->status) {
case Gidle:
status = "idle";
break;
case Grunnable:
status = "runnable";
break;
case Grunning:
status = "running";
break;
case Gsyscall:
status = "syscall";
break;
case Gwaiting:
if(gp->waitreason)
status = gp->waitreason;
else
status = "waiting";
break;
default:
status = "???";
break;
}
runtime·printf("goroutine %D [%s]:\n", gp->goid, status);
}
void
runtime·tracebackothers(G *me)
{
G *gp;
int32 traceback;
traceback = runtime·gotraceback();
for(gp = runtime·allg; gp != nil; gp = gp->alllink) {
if(gp == me || gp->status == Gdead)
continue;
if(gp->issystem && traceback < 2)
continue;
runtime·printf("\n");
runtime·goroutineheader(gp);
runtime·traceback(gp->sched.pc, (byte*)gp->sched.sp, 0, gp);
}
}
static void
mcommoninit(M *mp)
{
// If there is no mcache runtime·callers() will crash,
// and we are most likely in sysmon thread so the stack is senseless anyway.
if(m->mcache)
runtime·callers(1, mp->createstack, nelem(mp->createstack));
mp->fastrand = 0x49f6428aUL + mp->id + runtime·cputicks();
runtime·lock(&runtime·sched);
mp->id = runtime·sched.mcount++;
runtime·mpreinit(mp);
// Add to runtime·allm so garbage collector doesn't free m
// when it is just in a register or thread-local storage.
mp->alllink = runtime·allm;
// runtime·NumCgoCall() iterates over allm w/o schedlock,
// so we need to publish it safely.
runtime·atomicstorep(&runtime·allm, mp);
runtime·unlock(&runtime·sched);
}
// Mark gp ready to run.
void
runtime·ready(G *gp)
{
// Mark runnable.
if(gp->status != Gwaiting) {
runtime·printf("goroutine %D has status %d\n", gp->goid, gp->status);
runtime·throw("bad g->status in ready");
}
gp->status = Grunnable;
runqput(m->p, gp);
if(runtime·sched.npidle != 0 && runtime·sched.nmspinning == 0) // TODO: fast atomic
wakep();
}
int32
runtime·gcprocs(void)
{
int32 n;
// Figure out how many CPUs to use during GC.
// Limited by gomaxprocs, number of actual CPUs, and MaxGcproc.
runtime·lock(&runtime·sched);
n = runtime·gomaxprocs;
if(n > runtime·ncpu)
n = runtime·ncpu;
if(n > MaxGcproc)
n = MaxGcproc;
if(n > runtime·sched.nmidle+1) // one M is currently running
n = runtime·sched.nmidle+1;
runtime·unlock(&runtime·sched);
return n;
}
static bool
needaddgcproc(void)
{
int32 n;
runtime·lock(&runtime·sched);
n = runtime·gomaxprocs;
if(n > runtime·ncpu)
n = runtime·ncpu;
if(n > MaxGcproc)
n = MaxGcproc;
n -= runtime·sched.nmidle+1; // one M is currently running
runtime·unlock(&runtime·sched);
return n > 0;
}
void
runtime·helpgc(int32 nproc)
{
M *mp;
int32 n, pos;
runtime·lock(&runtime·sched);
pos = 0;
for(n = 1; n < nproc; n++) { // one M is currently running
if(runtime·allp[pos]->mcache == m->mcache)
pos++;
mp = mget();
if(mp == nil)
runtime·throw("runtime·gcprocs inconsistency");
mp->helpgc = 1;
mp->mcache = runtime·allp[pos]->mcache;
pos++;
runtime·notewakeup(&mp->park);
}
runtime·unlock(&runtime·sched);
}
void
runtime·stoptheworld(void)
{
int32 i;
uint32 s;
P *p;
bool wait;
runtime·lock(&runtime·sched);
runtime·sched.stopwait = runtime·gomaxprocs;
runtime·atomicstore((uint32*)&runtime·gcwaiting, 1);
// stop current P
m->p->status = Pgcstop;
runtime·sched.stopwait--;
// try to retake all P's in Psyscall status
for(i = 0; i < runtime·gomaxprocs; i++) {
p = runtime·allp[i];
s = p->status;
if(s == Psyscall && runtime·cas(&p->status, s, Pgcstop))
runtime·sched.stopwait--;
}
// stop idle P's
while(p = pidleget()) {
p->status = Pgcstop;
runtime·sched.stopwait--;
}
wait = runtime·sched.stopwait > 0;
runtime·unlock(&runtime·sched);
// wait for remaining P's to stop voluntary
if(wait) {
runtime·notesleep(&runtime·sched.stopnote);
runtime·noteclear(&runtime·sched.stopnote);
}
if(runtime·sched.stopwait)
runtime·throw("stoptheworld: not stopped");
for(i = 0; i < runtime·gomaxprocs; i++) {
p = runtime·allp[i];
if(p->status != Pgcstop)
runtime·throw("stoptheworld: not stopped");
}
}
void
runtime·starttheworld(void)
{
P *p;
M *mp;
bool add;
add = needaddgcproc();
runtime·lock(&runtime·sched);
if(newprocs) {
procresize(newprocs);
newprocs = 0;
} else
procresize(runtime·gomaxprocs);
runtime·gcwaiting = 0;
while(p = pidleget()) {
// procresize() puts p's with work at the beginning of the list.
// Once we reach a p without a run queue, the rest don't have one either.
if(p->runqhead == p->runqtail) {
pidleput(p);
break;
}
mp = mget();
if(mp == nil) {
pidleput(p);
break;
}
if(mp->nextp)
runtime·throw("starttheworld: inconsistent mp->nextp");
mp->nextp = p;
runtime·notewakeup(&mp->park);
}
if(runtime·sched.sysmonwait) {
runtime·sched.sysmonwait = false;
runtime·notewakeup(&runtime·sched.sysmonnote);
}
runtime·unlock(&runtime·sched);
if(add) {
// If GC could have used another helper proc, start one now,
// in the hope that it will be available next time.
// It would have been even better to start it before the collection,
// but doing so requires allocating memory, so it's tricky to
// coordinate. This lazy approach works out in practice:
// we don't mind if the first couple gc rounds don't have quite
// the maximum number of procs.
newm(runtime·mstart, nil, true, false);
}
}
// Called to start an M.
void
runtime·mstart(void)
{
// It is used by windows-386 only. Unfortunately, seh needs
// to be located on os stack, and mstart runs on os stack
// for both m0 and m.
SEH seh;
if(g != m->g0)
runtime·throw("bad runtime·mstart");
// Record top of stack for use by mcall.
// Once we call schedule we're never coming back,
// so other calls can reuse this stack space.
runtime·gosave(&m->g0->sched);
m->g0->sched.pc = (void*)-1; // make sure it is never used
m->seh = &seh;
runtime·asminit();
runtime·minit();
// Install signal handlers; after minit so that minit can
// prepare the thread to be able to handle the signals.
if(m == &runtime·m0) {
runtime·initsig();
if(runtime·iscgo)
runtime·newextram();
}
if(m->helpgc) {
m->helpgc = false;
stopm();
} else if(m != &runtime·m0) {
acquirep(m->nextp);
m->nextp = nil;
}
schedule();
// TODO(brainman): This point is never reached, because scheduler
// does not release os threads at the moment. But once this path
// is enabled, we must remove our seh here.
}
// When running with cgo, we call _cgo_thread_start
// to start threads for us so that we can play nicely with
// foreign code.
void (*_cgo_thread_start)(void*);
typedef struct CgoThreadStart CgoThreadStart;
struct CgoThreadStart
{
M *m;
G *g;
void (*fn)(void);
};
// Allocate a new m unassociated with any thread.
// Can use p for allocation context if needed.
M*
runtime·allocm(P *p)
{
M *mp;
static Type *mtype; // The Go type M
m->locks++; // disable GC because it can be called from sysmon
if(m->p == nil)
acquirep(p); // temporarily borrow p for mallocs in this function
if(mtype == nil) {
Eface e;
runtime·gc_m_ptr(&e);
mtype = ((PtrType*)e.type)->elem;
}
mp = runtime·cnew(mtype);
mcommoninit(mp);
// In case of cgo, pthread_create will make us a stack.
// Windows will layout sched stack on OS stack.
if(runtime·iscgo || Windows)
mp->g0 = runtime·malg(-1);
else
mp->g0 = runtime·malg(8192);
if(p == m->p)
releasep();
m->locks--;
return mp;
}
static M* lockextra(bool nilokay);
static void unlockextra(M*);
// needm is called when a cgo callback happens on a
// thread without an m (a thread not created by Go).
// In this case, needm is expected to find an m to use
// and return with m, g initialized correctly.
// Since m and g are not set now (likely nil, but see below)
// needm is limited in what routines it can call. In particular
// it can only call nosplit functions (textflag 7) and cannot
// do any scheduling that requires an m.
//
// In order to avoid needing heavy lifting here, we adopt
// the following strategy: there is a stack of available m's
// that can be stolen. Using compare-and-swap
// to pop from the stack has ABA races, so we simulate
// a lock by doing an exchange (via casp) to steal the stack
// head and replace the top pointer with MLOCKED (1).
// This serves as a simple spin lock that we can use even
// without an m. The thread that locks the stack in this way
// unlocks the stack by storing a valid stack head pointer.
//
// In order to make sure that there is always an m structure
// available to be stolen, we maintain the invariant that there
// is always one more than needed. At the beginning of the
// program (if cgo is in use) the list is seeded with a single m.
// If needm finds that it has taken the last m off the list, its job
// is - once it has installed its own m so that it can do things like
// allocate memory - to create a spare m and put it on the list.
//
// Each of these extra m's also has a g0 and a curg that are
// pressed into service as the scheduling stack and current
// goroutine for the duration of the cgo callback.
//
// When the callback is done with the m, it calls dropm to
// put the m back on the list.
#pragma textflag 7
void
runtime·needm(byte x)
{
M *mp;
// Lock extra list, take head, unlock popped list.
// nilokay=false is safe here because of the invariant above,
// that the extra list always contains or will soon contain
// at least one m.
mp = lockextra(false);
// Set needextram when we've just emptied the list,
// so that the eventual call into cgocallbackg will
// allocate a new m for the extra list. We delay the
// allocation until then so that it can be done
// after exitsyscall makes sure it is okay to be
// running at all (that is, there's no garbage collection
// running right now).
mp->needextram = mp->schedlink == nil;
unlockextra(mp->schedlink);
// Install m and g (= m->g0) and set the stack bounds
// to match the current stack. We don't actually know
// how big the stack is, like we don't know how big any
// scheduling stack is, but we assume there's at least 32 kB,
// which is more than enough for us.
runtime·setmg(mp, mp->g0);
g->stackbase = (uintptr)(&x + 1024);
g->stackguard = (uintptr)(&x - 32*1024);
// On windows/386, we need to put an SEH frame (two words)
// somewhere on the current stack. We are called
// from needm, and we know there is some available
// space one word into the argument frame. Use that.
m->seh = (SEH*)((uintptr*)&x + 1);
// Initialize this thread to use the m.
runtime·asminit();
runtime·minit();
}
// newextram allocates an m and puts it on the extra list.
// It is called with a working local m, so that it can do things
// like call schedlock and allocate.
void
runtime·newextram(void)
{
M *mp, *mnext;
G *gp;
// Create extra goroutine locked to extra m.
// The goroutine is the context in which the cgo callback will run.
// The sched.pc will never be returned to, but setting it to
// runtime.goexit makes clear to the traceback routines where
// the goroutine stack ends.
mp = runtime·allocm(nil);
gp = runtime·malg(4096);
gp->sched.pc = (void*)runtime·goexit;
gp->sched.sp = gp->stackbase;
gp->sched.g = gp;
gp->status = Gsyscall;
mp->curg = gp;
mp->locked = LockInternal;
mp->lockedg = gp;
gp->lockedm = mp;
// put on allg for garbage collector
runtime·lock(&runtime·sched);
if(runtime·lastg == nil)
runtime·allg = gp;
else
runtime·lastg->alllink = gp;
runtime·lastg = gp;
runtime·unlock(&runtime·sched);
gp->goid = runtime·xadd64(&runtime·sched.goidgen, 1);
if(raceenabled)
gp->racectx = runtime·racegostart(runtime·newextram);
// Add m to the extra list.
mnext = lockextra(true);
mp->schedlink = mnext;
unlockextra(mp);
}
// dropm is called when a cgo callback has called needm but is now
// done with the callback and returning back into the non-Go thread.
// It puts the current m back onto the extra list.
//
// The main expense here is the call to signalstack to release the
// m's signal stack, and then the call to needm on the next callback
// from this thread. It is tempting to try to save the m for next time,
// which would eliminate both these costs, but there might not be
// a next time: the current thread (which Go does not control) might exit.
// If we saved the m for that thread, there would be an m leak each time
// such a thread exited. Instead, we acquire and release an m on each
// call. These should typically not be scheduling operations, just a few
// atomics, so the cost should be small.
//
// TODO(rsc): An alternative would be to allocate a dummy pthread per-thread
// variable using pthread_key_create. Unlike the pthread keys we already use
// on OS X, this dummy key would never be read by Go code. It would exist
// only so that we could register at thread-exit-time destructor.
// That destructor would put the m back onto the extra list.
// This is purely a performance optimization. The current version,
// in which dropm happens on each cgo call, is still correct too.
// We may have to keep the current version on systems with cgo
// but without pthreads, like Windows.
void
runtime·dropm(void)
{
M *mp, *mnext;
// Undo whatever initialization minit did during needm.
runtime·unminit();
// Clear m and g, and return m to the extra list.
// After the call to setmg we can only call nosplit functions.
mp = m;
runtime·setmg(nil, nil);
mnext = lockextra(true);
mp->schedlink = mnext;
unlockextra(mp);
}
#define MLOCKED ((M*)1)
// lockextra locks the extra list and returns the list head.
// The caller must unlock the list by storing a new list head
// to runtime.extram. If nilokay is true, then lockextra will
// return a nil list head if that's what it finds. If nilokay is false,
// lockextra will keep waiting until the list head is no longer nil.
#pragma textflag 7
static M*
lockextra(bool nilokay)
{
M *mp;
void (*yield)(void);
for(;;) {
mp = runtime·atomicloadp(&runtime·extram);
if(mp == MLOCKED) {
yield = runtime·osyield;
yield();
continue;
}
if(mp == nil && !nilokay) {
runtime·usleep(1);
continue;
}
if(!runtime·casp(&runtime·extram, mp, MLOCKED)) {
yield = runtime·osyield;
yield();
continue;
}
break;
}
return mp;
}
#pragma textflag 7
static void
unlockextra(M *mp)
{
runtime·atomicstorep(&runtime·extram, mp);
}
// Create a new m. It will start off with a call to fn.
static void
newm(void(*fn)(void), P *p, bool helpgc, bool spinning)
{
M *mp;
mp = runtime·allocm(p);
mp->nextp = p;
mp->helpgc = helpgc;
mp->spinning = spinning;
if(runtime·iscgo) {
CgoThreadStart ts;
if(_cgo_thread_start == nil)
runtime·throw("_cgo_thread_start missing");
ts.m = mp;
ts.g = mp->g0;
ts.fn = fn;
runtime·asmcgocall(_cgo_thread_start, &ts);
return;
}
runtime·newosproc(mp, mp->g0, (byte*)mp->g0->stackbase, fn);
}
// Stops execution of the current m until new work is available.
// Returns with acquired P.
static void
stopm(void)
{
if(m->locks)
runtime·throw("stopm holding locks");
if(m->p)
runtime·throw("stopm holding p");
if(m->spinning) {
m->spinning = false;
runtime·xadd(&runtime·sched.nmspinning, -1);
}
retry:
runtime·lock(&runtime·sched);
mput(m);
runtime·unlock(&runtime·sched);
runtime·notesleep(&m->park);
runtime·noteclear(&m->park);
if(m->helpgc) {
m->helpgc = 0;
runtime·gchelper();
m->mcache = nil;
goto retry;
}
acquirep(m->nextp);
m->nextp = nil;
}
// Schedules some M to run the p (creates an M if necessary).
// If p==nil, tries to get an idle P, if no idle P's returns false.
static void
startm(P *p, bool spinning)
{
M *mp;
runtime·lock(&runtime·sched);
if(p == nil) {
p = pidleget();
if(p == nil) {
runtime·unlock(&runtime·sched);
if(spinning)
runtime·xadd(&runtime·sched.nmspinning, -1);
return;
}
}
mp = mget();
runtime·unlock(&runtime·sched);
if(mp == nil) {
newm(runtime·mstart, p, false, spinning);
return;
}
if(mp->spinning)
runtime·throw("startm: m is spinning");
if(mp->nextp)
runtime·throw("startm: m has p");
mp->spinning = spinning;
mp->nextp = p;
runtime·notewakeup(&mp->park);
}
// Hands off P from syscall or locked M.
static void
handoffp(P *p)
{
// if it has local work, start it straight away
if(p->runqhead != p->runqtail || runtime·sched.runqsize) {
startm(p, false);
return;
}
// no local work, check that there are no spinning/idle M's,
// otherwise our help is not required
if(runtime·sched.nmspinning + runtime·sched.npidle == 0 && // TODO: fast atomic
runtime·cas(&runtime·sched.nmspinning, 0, 1)) {
startm(p, true);
return;
}
runtime·lock(&runtime·sched);
if(runtime·gcwaiting) {
p->status = Pgcstop;
if(--runtime·sched.stopwait == 0)
runtime·notewakeup(&runtime·sched.stopnote);
runtime·unlock(&runtime·sched);
return;
}
if(runtime·sched.runqsize) {
runtime·unlock(&runtime·sched);
startm(p, false);
return;
}
pidleput(p);
runtime·unlock(&runtime·sched);
}
// Tries to add one more P to execute G's.
// Called when a G is made runnable (newproc, ready).
static void
wakep(void)
{
// be conservative about spinning threads
if(!runtime·cas(&runtime·sched.nmspinning, 0, 1))
return;
startm(nil, true);
}
// Stops execution of the current m that is locked to a g until the g is runnable again.
// Returns with acquired P.
static void
stoplockedm(void)
{
P *p;
if(m->lockedg == nil || m->lockedg->lockedm != m)
runtime·throw("stoplockedm: inconsistent locking");
if(m->p) {
// Schedule another M to run this p.
p = releasep();
handoffp(p);
}
inclocked(1);
// Wait until another thread schedules lockedg again.
runtime·notesleep(&m->park);
runtime·noteclear(&m->park);
if(m->lockedg->status != Grunnable)
runtime·throw("stoplockedm: not runnable");
acquirep(m->nextp);
m->nextp = nil;
}
// Schedules the locked m to run the locked gp.
static void
startlockedm(G *gp)
{
M *mp;
P *p;
mp = gp->lockedm;
if(mp == m)
runtime·throw("startlockedm: locked to me");
if(mp->nextp)
runtime·throw("startlockedm: m has p");
// directly handoff current P to the locked m
inclocked(-1);
p = releasep();
mp->nextp = p;
runtime·notewakeup(&mp->park);
stopm();
}
// Stops the current m for stoptheworld.
// Returns when the world is restarted.
static void
gcstopm(void)
{
P *p;
if(!runtime·gcwaiting)
runtime·throw("gcstopm: not waiting for gc");
if(m->spinning) {
m->spinning = false;
runtime·xadd(&runtime·sched.nmspinning, -1);
}
p = releasep();
runtime·lock(&runtime·sched);
p->status = Pgcstop;
if(--runtime·sched.stopwait == 0)
runtime·notewakeup(&runtime·sched.stopnote);
runtime·unlock(&runtime·sched);
stopm();
}
// Schedules gp to run on the current M.
// Never returns.
static void
execute(G *gp)
{
int32 hz;
if(gp->status != Grunnable) {
runtime·printf("execute: bad g status %d\n", gp->status);
runtime·throw("execute: bad g status");
}
gp->status = Grunning;
m->p->tick++;
m->curg = gp;
gp->m = m;
// Check whether the profiler needs to be turned on or off.
hz = runtime·sched.profilehz;
if(m->profilehz != hz)
runtime·resetcpuprofiler(hz);
if(gp->sched.pc == (byte*)runtime·goexit) // kickoff
runtime·gogocallfn(&gp->sched, gp->fnstart);
runtime·gogo(&gp->sched, 0);
}
// Finds a runnable goroutine to execute.
// Tries to steal from other P's and get g from global queue.
static G*
findrunnable(void)
{
G *gp;
P *p;
int32 i;
top:
if(runtime·gcwaiting) {
gcstopm();
goto top;
}
// local runq
gp = runqget(m->p);
if(gp)
return gp;
// global runq
if(runtime·sched.runqsize) {
runtime·lock(&runtime·sched);
gp = globrunqget(m->p);
runtime·unlock(&runtime·sched);
if(gp)
return gp;
}
// If number of spinning M's >= number of busy P's, block.
// This is necessary to prevent excessive CPU consumption
// when GOMAXPROCS>>1 but the program parallelism is low.
if(!m->spinning && 2 * runtime·sched.nmspinning >= runtime·gomaxprocs - runtime·sched.npidle) // TODO: fast atomic
goto stop;
if(!m->spinning) {
m->spinning = true;
runtime·xadd(&runtime·sched.nmspinning, 1);
}
// random steal from other P's
for(i = 0; i < 2*runtime·gomaxprocs; i++) {
if(runtime·gcwaiting)
goto top;
p = runtime·allp[runtime·fastrand1()%runtime·gomaxprocs];
if(p == m->p)
gp = runqget(p);
else
gp = runqsteal(m->p, p);
if(gp)
return gp;
}
stop:
// return P and block